Difference between revisions of "Nether Spider"

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m (Text replacement - "warrior" to "knight")
m (Text replacement - "sorcerer" to "mage")
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sounds=|
note=They usually summon [[Nether Spiderling]]s and will therefore break your defense. They also often attack in groups.|
note=They usually summon [[Nether Spiderling]]s and will therefore break your defense. They also often attack in groups.|
strategy=1 knight and 2 mages can summon 4 [[Revenant]]s and stay at the entrance. The knight will lure the Nether Spiders one by one. The mages then use Heavy Magic Missile runes while their Revenants surround the spider. The immediate defense break will lead to a sufficient way of saving Ultimate Healing Rune as knight and will give the mages a fair amount of experience. Also, a high level sorcerer can kill them with the help of a knight, by luring 3 at a time and using Great Energy Beam. This is a fast way to do the task, but with waste.|
strategy=1 knight and 2 mages can summon 4 [[Revenant]]s and stay at the entrance. The knight will lure the Nether Spiders one by one. The mages then use Heavy Magic Missile runes while their Revenants surround the spider. The immediate defense break will lead to a sufficient way of saving Ultimate Healing Rune as knight and will give the mages a fair amount of experience. Also, a high level mage can kill them with the help of a knight, by luring 3 at a time and using Great Energy Beam. This is a fast way to do the task, but with waste.|
strategy_knights=|
strategy_knights=|
strategy_mages=|
strategy_mages=|

Revision as of 23:36, 4 February 2022

Nether Spider
Nether Spider.gif
Heart.png Hit Points: 2620
Xp.png Experience: 3500
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-240), Poison Strike (0-110+, only from melee distance), Distance Web Attack (Poisons you up to 16hp/turn.), Summons 0-3 Nether Spiderling, Haste
Pushable:
Push Objects:✔️
Est. Max Damage:+300 per turn
Immune To:Invisibility, Poison, Fire
Neutral To:Physical, Energy, Life Drain
Task:1000 Kills (The Order of the Holy Rose)
Note:They usually summon Nether Spiderlings and will therefore break your defense. They also often attack in groups.
Strategy:1 knight and 2 mages can summon 4 Revenants and stay at the entrance. The knight will lure the Nether Spiders one by one. The mages then use Heavy Magic Missile runes while their Revenants surround the spider. The immediate defense break will lead to a sufficient way of saving Ultimate Healing Rune as knight and will give the mages a fair amount of experience. Also, a high level mage can kill them with the help of a knight, by luring 3 at a time and using Great Energy Beam. This is a fast way to do the task, but with waste.
Loot:0-185 Gold Coin, Brass Legs, Plate Armor, Steel Helmet(semi-rare), Spider Silk (semi-rare), Obsidian Lance (rare), Time Ring (rare), Nether Fangs (rare), Nether Shield (very rare), Poisoned Bow (very rare), Nether Spider Doll (very rare), Venomshot Bolt (extremely rare), Platinum Amulet (extremely rare), Spider Silk Backpack (extremely rare)
Skinnable:Nether Spider Head.png Nether Spider Head with Skinpeeler.png10%
Location:Small Nether Spider Cave, Big Nether Spider Cave

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