Difference between revisions of "Plaguespreader Robe"
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}} LINKED:{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (5) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (10)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]| | }} LINKED:{[[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (5) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (10)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]]| | ||
loot_value=Negotiable.| | loot_value=Negotiable.| | ||
dropped_by=[[Skeleton Plaguespreader]], [[Cursed Skull]], [[Venerator]]| | dropped_by=[[Skeleton Plaguespreader]], [[Cursed Skull]], [[Venerator]], [[Plague Carrier]]| | ||
note=Very rare loot from skeleton plaguespreaders. <br>Provides 1% poison damage protection. | | note=Very rare loot from skeleton plaguespreaders. <br>Provides 1% poison damage protection. | | ||
sell_to_arak=[[Draculd]] (26,000 gp; only after completing mission 1 of the [[Lightbringer Faction]].| | sell_to_arak=[[Draculd]] (26,000 gp; only after completing mission 1 of the [[Lightbringer Faction]].| | ||
category=Armors|}} | category=Armors|}} |
Revision as of 00:12, 2 February 2024
You see a Plaguespreader Robe (Arm:11). It weighs 21.5 oz. |
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Item Rank: | 100 | ||
Properties: | Intelligence (4), 1% poison resistance | ||
Possible Attributes: | LINKED:{Intelligence (5) + Intellect (10)}, Presence of Mind (1), Mana Absorb | ||
Arm: | 11 | ||
Weight: | 21.5 oz | ||
Dropped by: | Skeleton Plaguespreader, Cursed Skull, Venerator, Plague Carrier | ||
Buy from: | Players only. | ||
Sell to: |
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Note: | Very rare loot from skeleton plaguespreaders. Provides 1% poison damage protection. |