Difference between revisions of "Scarab"

From Medivia Online Wiki
m (Text replacement - "Darashia" to "Osaris")
m (Text replacement - "Ankrahmun" to "Yehsha")
Line 10: Line 10:
'''Field notes''': Scarabs will push or kill weaker creatures in its path, like larvas. A scarab will retreat at 80 health (25%, red)<br />
'''Field notes''': Scarabs will push or kill weaker creatures in its path, like larvas. A scarab will retreat at 80 health (25%, red)<br />
----
----
'''Location''': Ankrahmun Tombs, the sand around Ankrahmun (use a [[shovel|shovel]]), deep in Larva caves, Daraman<br />
'''Location''': Yehsha Tombs, the sand around Yehsha (use a [[shovel|shovel]]), deep in Larva caves, Daraman<br />
----
----
'''Strategy''':<br /> '''Knights''' At around lvl 25 with skills 55/50 with healing when required.<br /> <br /> '''Paladins''' At around lvl 20 With skills 55/45 these can be quite good exp as long as you're not cornered too often.<br /> <br /> '''Mages''' might do better to avoid them because of the very poor Exp/HP Ratio<br />
'''Strategy''':<br /> '''Knights''' At around lvl 25 with skills 55/50 with healing when required.<br /> <br /> '''Paladins''' At around lvl 20 With skills 55/45 these can be quite good exp as long as you're not cornered too often.<br /> <br /> '''Mages''' might do better to avoid them because of the very poor Exp/HP Ratio<br />

Revision as of 07:03, 18 April 2018

Scarab scarab.gif


320 Hit Points
240 Experience points per kill


Summon/Convince: 395/395 (Illusionable)
Abilities: Melee (0-75), Poison Hit (0-35), Poison Fields
Pushable:10px-Tick.jpg
Push Objects:10px-Tick.jpg
Walks around: Fire, Energy
Est. Max. Damage: 115 hp per turn
Immune to: Poison
Neutral To:Physical, Life Drain
Sounds: None
Task: 500 (The Osaris Faction)


Field notes: Scarabs will push or kill weaker creatures in its path, like larvas. A scarab will retreat at 80 health (25%, red)


Location: Yehsha Tombs, the sand around Yehsha (use a shovel), deep in Larva caves, Daraman


Strategy:
Knights At around lvl 25 with skills 55/50 with healing when required.

Paladins At around lvl 20 With skills 55/45 these can be quite good exp as long as you're not cornered too often.

Mages might do better to avoid them because of the very poor Exp/HP Ratio


Loot: 0-55 gp, 0-2 Meat, 0-3 Arrow, 0-2 Scarab Coin (rare), 0-2 Small Emerald (rare), Heavy Machete (rare), 0-2 Small amethyst (very rare), Daramanian Mace (very rare).



Monsters