Scorpion

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Scorpionscorpion.gif


45 Hit Points
90 Experience Points per kill


Summon/Convince: 310/310 (Illusionable)
Abilities: Melee (0-50), can Poison for up to 17 hp/turn.
Pushable: 10px-Tick.jpg
Push Objects: d.jpg
Walks around: Fire, Energy
Est. Max. Damage: 67 hp per turn
Immune to: Poison
Neutral to: Physical, Energy, Life Drain
Sounds: None
Task: Money Tasks


Field Notes: Scorpions run when in very low health.They are dangerous for inexperienced players as they have powerful poison that can be lethal, dealing around 350 damage, Good for poisoning Weak monsters when summoned, remember a lot of creatures are immune to poison.


Location: Near Thais Troll cave, Darashia Scorpion hill, Jakundaf Desert, Green Claw Swamp, Folda caves, Maze of Lost Souls, Plains of Havoc, Venore and Ankrahmun Dragon Lairs, Edron Cemetary caves, Hellgate, the cave under Thais, Ankrahmun Tombs, Cyclopolis, Ghostlands.


Strategy: If you are hunting Scorpions, use distance fighting or runes.
If you want to fight with melee, buy the antidote Spell. You can use parcels or other objects to block them and kill them from distance. If you get poisoned, use the Antidote spell or a rune.

This monster can be useful if you use it as a summon. It can hunt down a monster quickly. The target must NOT be immune to poison.


Loot: Scorpion tail (skin)


Monsters