Difference between revisions of "Skull Reaper"

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m (Text replacement - "The Lightbringer Faction" to "Lightbringer Faction")
m (Text replacement - "Lightbringer Faction" to "The Lightbringer Faction")
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immune_to=Fire, Poison, Energy, Life Drain, Invisibility, Paralysis|
immune_to=Fire, Poison, Energy, Life Drain, Invisibility, Paralysis|
neutral_to=Physical|
neutral_to=Physical|
task=500 kills ([[Lightbringer Faction]])|
task=500 kills ([[Lightbringer Faction|The Lightbringer Faction]])|
est_max_damage=720+ hp per turn from a distance, 750+ hp per turn in melee range|
est_max_damage=720+ hp per turn from a distance, 750+ hp per turn in melee range|
sounds= "Feed my scyyythe!"; "Your time has comeee human!".|
sounds= "Feed my scyyythe!"; "Your time has comeee human!".|

Revision as of 12:37, 26 September 2020

Skull Reaper
Skull Reaperek.png
Heart.png Hit Points: 4200
Xp.png Experience: 6280
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-400), Skull Missile (200-720, rare, only from a distance), Death Exori 3 sqm in front of itself (200-350+), Mana Drain (80-200, melee only), Self-Healing (often)
Pushable:
Push Objects:✔️
Est. Max Damage:720+ hp per turn from a distance, 750+ hp per turn in melee range
Immune To:Fire, Poison, Energy, Life Drain, Invisibility, Paralysis
Neutral To:Physical
Sounds:"Feed my scyyythe!"; "Your time has comeee human!".
Task:500 kills (The Lightbringer Faction)
Strategy:They only mana-drain in melee range, and they cannot use their skull missile in melee range. They are not overly powerful but give a nice amount of experience, but bad loot.
Loot:0-300 Gold Coin, Orb, 0-4 Small Sapphire, Dark Armor, Platinum Amulet (semi-rare), Blue Cloth (rare), Soul Reaper (rare), Boots of Haste (rare), Permafrost Robe (very rare), Blue Hood (very rare)
Skinnable:Reaper+horn.png Reaper Horn Skinning Knife.png 1%
Location:City of the Undead, Forgula, Serpentine Tomb

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