Difference between revisions of "Slave Guard"
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m (Text replacement - "Sword Ring" to "Melee Ring") |
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pushable=n| | pushable=n| | ||
push_objects=y| | push_objects=y| | ||
immune_to=Fire| | immune_to=Fire| | ||
neutral_to=Physical, Energy| | neutral_to=Physical, Energy, Poison| | ||
task=500 ([[Osaris Faction|The Osaris Faction]])| | task=500 ([[Osaris Faction|The Osaris Faction]])| | ||
est_max_damage=450 hp per turn| | est_max_damage=450 hp per turn| |
Latest revision as of 16:53, 2 April 2024
Hit Points: 1200 Experience: 2050 Summon: -- Convince: -- | |
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Abilities: | Melee (0-300), Distance attack (0-150), Paralysis, Self Healing |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 450 hp per turn |
Immune To: | Fire |
Neutral To: | Physical, Energy, Poison |
Sounds: | "Intruders!"; "Get out!"; "Justice for all!". |
Task: | 500 (The Osaris Faction) |
Note: | They attack in groups and use strong Paralyze very often to catch up. Slave Guards will very rarely drop their Shields and Blades. |
Loot: | 0-80 gp, Sandals, 0-4 Herrings, Mystic Turban (semi-rare), Melee Ring (rare), Smoking Pipe (very rare), Shakirian Shield (very rare), Shakirian Blade (very rare), Exquisite Perch Meal Recipe (very rare) |
Location: | Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha. |
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