Difference between revisions of "Slime"

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{{Monster|
{{Monster|  
name=Slime|
name=Slime|
image=[[File:Slime.gif]]|
image=[[File:Slime.gif]]|
Line 7: Line 7:
summon=--|
summon=--|
convince=--|
convince=--|
abilities=Melee (0-107), Summons 0-3 Slimes.|
abilities=Melee (0-80~), Summons 0-3 Slimes.|
pushable=n|
pushable=n|
push_objects=y|
push_objects=y|
walks_around=Fire, Energy|
immune_to=Poison|
immune_to=Poison|
neutral_to=Physical, Life Drain, Fire, Energy|
neutral_to=Physical, Fire, Energy, Ice, Death, Holy, Curse, Lifedrain|
task=[[Experience Tasks]]|
task=300 ([[Experience Tasks]])|
est_max_damage=107|
est_max_damage=107|
sounds="Blubb"|
sounds="Blubb"|
note=Slimes don't run in low health and summon more slimes to overwhelm their enemies with strong melee attacks. They move items out of their way, but dont kill weak creatures. A slime will never retreat (they fight until death).|
note=Slimes don't run in low health and summon more slimes to overwhelm their enemies with strong melee attacks. They move items out of their way, but dont kill weak creatures. A slime will never retreat (they fight until death).|
strategy=|
strategy=|
strategy_warriors=can easily kill these creatures because they have really weak defense. Try to attack them in narrow passages where only two slimes can attack you (they have strong attacks and three or more will break your shielding).|
strategy_knights=can easily kill these creatures because they have really weak defense. Try to attack them in narrow passages where only two slimes can attack you (they have strong attacks and three or more will break your blocking).|
strategy_mages=Mages should use Spells to attack these creatures. Keep in mind that they are immune to Poison. Take care not to get cornered and avoid being attacked by more than two slimes at the same time. If you get surrounded and lose a lot of hitpoints, Great Fireball might be useful.|
strategy_mages=Mages should use Spells to attack these creatures. Keep in mind that they are immune to Poison. Take care not to get cornered and avoid being attacked by more than two slimes at the same time. If you get surrounded and lose a lot of hitpoints, Great Fireball might be useful.|
strategy_scouts=Just attack them and don't get cornered. Try not to lose the real slime so you don't waste Arrows/Bolts.|
strategy_archers=Just attack them and don't get cornered. Try not to lose the real slime so you don't waste Arrows/Bolts.|
location=Thais Ancient Temple under the Rotworm area, Thais Deeper Trolls Caves, Beholder cave in Drefia, Green Claw Swamp, Kazordoon caves, Black Knight's house basement, Yehsha Tombs, in Folda on the floor above the Water Elemental, Hellgate, Carlin sewers, Ghostlands, deep below the Jakundaf Desert, Troll cave east of dwarf bridge, on a cave northeast of Ab'Dendriel, east of plains of havoc cyclops spawn in a cave.|
location=[[Tombs of Yehsha]], [[Ghostland Thoris]]|
loot=Nothing|
loot=Nothing|
}}
}}

Latest revision as of 21:33, 25 July 2023

Slime
Slime.gif
Heart.png Hit Points: 150
Xp.png Experience: 320
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-80~), Summons 0-3 Slimes.
Pushable:
Push Objects:✔️
Est. Max Damage:107
Immune To:Poison
Neutral To:Physical, Fire, Energy, Ice, Death, Holy, Curse, Lifedrain
Sounds:"Blubb"
Task:300 (Experience Tasks)
Note:Slimes don't run in low health and summon more slimes to overwhelm their enemies with strong melee attacks. They move items out of their way, but dont kill weak creatures. A slime will never retreat (they fight until death).
Loot:Nothing
Location:Tombs of Yehsha, Ghostland Thoris

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