Difference between revisions of "Spells"

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Spells are magical syntaxes that, once cast, will consume some <span class="mw-redirect">mana</span> in order to produce the desired effect.<br/> &nbsp; All spells require a certain amount of <span class="mw-redirect">mana</span> every time they are used, and also have a minimum magic level requirement. In addition to these restrictions, some spells can only be used by certain vocations.
Spells are magical syntaxes that, once cast, will consume some mana in order to produce the desired effect.<br />All spells require a certain amount of mana every time they are used, and also have a minimum magic level requirement. In addition to these restrictions, some spells can only be used by certain vocations.


&nbsp; You cannot use spells too rapidly, as the client will tell you that you are exhausted if you cast <span class="mw-redirect">spells</span> too quickly in a short period of time. Note that you will '''not''' get <span class="mw-redirect">muted</span> for quickly casting spells, but you cannot cast spells while <span class="mw-redirect">muted</span>.
You cannot use spells too rapidly, as the client will tell you that you are exhausted if you cast spells too quickly in a short period of time. Note that you can '''not''' get muted for quickly casting spells, but you cannot cast spells while muted.


&nbsp; The skills of the magic user have a direct impact upon the effectiveness of most <span class="mw-redirect">spells</span> and runes. While the magic level has the largest impact upon the effect of <span class="mw-redirect">spells</span>, it is also effected by the experience level to a lesser degree.
The skills of the magic user have a direct impact upon the effectiveness of most spells and runes. While the magic level has the largest impact upon the effect of spells, it is also effected by the experience level to a lesser degree.


&nbsp; Spells are useful for many different things. With spells, you can do almost anything from summoning a horde of skeletons to fight by your side, to generating magical light to illuminate your path.
Spells are useful for many different things. With spells, you can do almost anything from summoning a horde of skeletons to fight by your side, to generating magical light to illuminate your path.


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*[[Rune_Making_Time|Rune Making Time]]  
*[[Rune_Making_Time|Rune Making Time]]  
*[[Summoned_Creatures|Summoned Creatures]]  
*[[Summoned_Creatures|Summoned Creatures]]  
*[[Rune_Prices_List|Rune Prices List]]


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'''Spells List'''
'''Spell Lists'''


*[[All_Spells|All Spells]]  
*[[All_Spells|All Spells]]  
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*[[Sorcerer_Spells|Sorcerer Spells]]  
*[[Sorcerer_Spells|Sorcerer Spells]]  
*[[Cleric_Spells|Cleric Spells]]  
*[[Cleric_Spells|Cleric Spells]]  
*[[The_Order_of_Holy_Rose_Spells|The Order of&nbsp;Holy Rose Spells]]  
*[[The_Order_of_Holy_Rose_Spells|The Order of Holy Rose Spells]]  


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Revision as of 14:55, 9 April 2020


Spells are magical syntaxes that, once cast, will consume some mana in order to produce the desired effect.
All spells require a certain amount of mana every time they are used, and also have a minimum magic level requirement. In addition to these restrictions, some spells can only be used by certain vocations.

You cannot use spells too rapidly, as the client will tell you that you are exhausted if you cast spells too quickly in a short period of time. Note that you can not get muted for quickly casting spells, but you cannot cast spells while muted.

The skills of the magic user have a direct impact upon the effectiveness of most spells and runes. While the magic level has the largest impact upon the effect of spells, it is also effected by the experience level to a lesser degree.

Spells are useful for many different things. With spells, you can do almost anything from summoning a horde of skeletons to fight by your side, to generating magical light to illuminate your path.


Guides / Lists


Spell Lists