The Explorers Guild

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Falcon Icon.png The Explorers Guild
Reward: ?
Location: Floating Islands
Level required: 8
Items required: ?
Be prepared to face: Many different creatures
Legend: In ancient times, when the world was still young and full of wonders, the sacred Rune was in danger. The rune, a powerful artifact that held the key to the balance of the world, was being sought by dark forces that sought to use it for their own selfish purposes.

At that time, humans were a young and primitive race, but they possessed a unique quality that made them stand out from all other creatures of the world: their boundless courage and unyielding determination. The great spirits recognized this and saw in the humans the potential to become the protectors of the Rune.
The humans, though young and inexperienced, were filled with a burning desire to prove themselves worthy of this great task. They accepted the spirit's offer and pledged to protect the Rune with their lives.
The Spirits were pleased with the humans' response and began to share their knowledge and wisdom with them, teaching them the secrets of magic and the ways of the world. As the humans learned and grew in power, so too did their dedication to their sacred duty. They became known as The Falcons.

Method:
32px-Important Icon.png This article may contain quest spoiling information!

You need to have completed the Dwarf Faction to start this Questline.
You need at least 50 task points to start this Questline.

Fixing the Boat

  • Ask for 'mission' to Bolmug on Cirone's flying boat:

CironeBoat.PNG BolmugBoat.PNG

Conversation with Bolmug
Bolmug: Hello, Player.

Player: mission Bolmug: Well, well, well, look who stumbled upon our little gathering!... Bolmug: Don't mind the clanging and banging - we're just trying to get this old rust bucket up in the air!... Bolmug: It's been a real challenge, let me tell ya. But hey, that's what makes it all the more exciting, right?... Bolmug: So, you wanna be part of our adventure, do ya? That's great news!... Bolmug: We could use all the help we can get. You see, we've been having some trouble getting this ship to fly high enough... Bolmug: Seems like conventional fuel just ain't cuttin' it anymore... Bolmug: But fear not, my friend! We've got a plan... Bolmug: We need you to head over to Mittenhoff and do a little investigating for us. They trust you... Bolmug: We hear there's some geomancers over there who know a thing or two about lifting heavy objects with their staves... Bolmug: Maybe they can teach us a thing or two about keeping this bird afloat!... Bolmug: What do you say? Are you up for the challenge?... Bolmug: It's sure to be an adventure you won't forget - unless, of course, we crash and burn!... Bolmug: But let's not think about that. Onward and upward, I say! Start by visiting my cousin, Tuggot.


Conversation with Tuggot
Tuggot: Tharaki Player.

Player: mission Tuggot: A flying ship, you say? Hmph, sounds like the work of that good-for-nothing drunkard Bolmug, my cousin... Tuggot: And you want to learn the sacred secret of the dwarves?... Tuggot: Ha! You humans are all the same - always looking for shortcuts and quick fixes... Tuggot: But wait... perhaps there is a way you can be of use to me... Tuggot: If you're willing to lend a hand, I might just be able to put in a good word for you with the emperor - no promises, mind you... Tuggot: So what's the catch, you ask? Simple... Tuggot: I need you to retrieve an ancient dwarven tome that was stolen by those sneaky mages over in the Arcanum... Tuggot: It contains knowledge about infusing rare metals with...well, never mind the technical details... Tuggot: Just know that it's of great importance to me... Tuggot: If you succeed in your mission, I may consider helping you with your little ship problem... Tuggot: But don't get your hopes up. We dwarves aren't known for generosity, after all.


  • After this conversation you need to go to Arcanum to get the ancient dwarven tome.
  • Follow the [Arcanum Citadel Quest] and take in the Bookshelf below:

Ancient dwarven tome.PNG

Conversation with Tuggot
Tuggot: Tharaki Player.

Player: mission Tuggot: Oh, so it's you again. Color me surprised!... Tuggot: I didn't think you had it in you to infiltrate the most secret magic organization in all of Medivia... Tuggot: I'll give credit where credit's due, I suppose... Tuggot: But who in their right mind would waste their time on my cousin Bolmug, of all people?... Tuggot: Regardless, a deal's a deal... Tuggot: I will talk with Emperor Thramril, but don't expect any miracles.


Conversation with Emperor Thramril
Emperor Thramril: Hello, may Fire and Earth bless you, my child.

Player: mission Emperor Thramril: Ah, it's you. Welcome... Emperor Thramril: I've heard why you want to learn the sacred knowledge and I will reveal it to you... Emperor Thramril: But before that happens, I have a task for you... Emperor Thramril: A powerful necromancer by the name of Aphotis has stolen a ring from me. I want it back... Emperor Thramril: Make no mistake, Aphotis is not to be underestimated... Emperor Thramril: He's a dangerous foe, and he's likely guarded the ring with all manner of dark magic... Emperor Thramril: But I have faith in your abilities... Emperor Thramril: If you can retrieve the ring and bring it back to me, I'll reveal the secret of the geomancers to you... Emperor Thramril: It's a powerful and sacred knowledge, and it's not to be taken lightly... Emperor Thramril: But I believe you're up to the task. So, what do you say?... Emperor Thramril: Will you take on this task and prove your worth to me once more? Player: yes Emperor Thramril: Just like I expected... Emperor Thramril: My spies reported that last known location of Aphotis is below the Desolated Lands... Emperor Thramril: He was seen entering a building on the cemetery, where he suddenly disappeared... Emperor Thramril: There must be a hidden entrance somewhere.


  • The Emperor asked you to face Aphotis

For this you will need the Key 3701 and a team of 4 players is recommended.
Way to Aphotis:
Aphotisroute1.png

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Aphotisroute5.png

Aphotisroute6.png

Aphotisroute8.png

Conversation with Aphotis
Aphotis: Welcome to the darkness, Player.

Player: mission Aphotis: So you've come to me for the ring, have you? It's true, I have it. And I must say, I'm impressed that you made it this far... Aphotis: But let me tell you a little something about that ring. It's not just any ordinary trinket... Aphotis: It's a powerful artifact, imbued with dwarven essence that's been sealed within it for centuries... Aphotis: And that essence belongs to me, not to your precious king... Aphotis: You are a little too tall to be a dwarf. Face me weakling in combat and the victor shall take the trinket.


Aphotisdg.PNG

  • The fight with Aphotis it's an instanced fight (dungeon style), meaning there's no death penalty.

Aphotisteaser.PNG

  • After you win the fight speak with Aphotis again:
Conversation with Aphotis
Aphotis: Welcome to the darkness, Player.

Player: mission Aphotis: I must admit, you've proven yourselve a worthy opponent... Aphotis: I didn't think anyone could defeat me in combat, especially in this weakened state... Aphotis: But you've done it. And so, I will hold up my end of the bargain... Aphotis: The ring is now yours. Now begone from my domain!


Conversation with Emperor Thramril
Emperor Thramril: Hello, may Fire and Earth bless you, my child.

Player: mission Emperor Thramril: I see that you have returned. I must admit, I am disappointed that the ring is now useless... Emperor Thramril: But a deal is a deal. And I keep my promises. Now, listen carefully... Emperor Thramril: The divine crystals are the remains of one of the Brothers... Emperor Thramril: It is his condensed blood, turned into a crystal through the power of alteration... Emperor Thramril: We have used this crystal to create the orb that is the crown of the geomancer's cane... Emperor Thramril: With it, we are able to lift and move incredibly heavy objects... Emperor Thramril: But the mine where the crystal was found has been sealed away after recent attacks by demonic creatures... Emperor Thramril: Speak with Tuggot, he will show you where to go.


Conversation with Tuggot
Tuggot: Tharaki Player.

Player: mission Tuggot: A human with the secret knowledge of the divine crystals?... Tuggot: Well, I never thought I'd see the day. But I suppose stranger things have happened... Tuggot: Alright, I'll help you get to that collapsed cave where the crystals are found... Tuggot: But don't think for a second that I'm doing it for you. I'm doing it for the sake of our people... Tuggot: Listen up, though. The emperor has allowed you to mine 20 divine crystals, no more... Tuggot: And when you're done, you better find me... Tuggot: I'll be waiting for you next to the entrance to the forbidden tunnels, located behind the temple of Geomancers.


Go to the forbidden tunnels, located behind the temple of Geomancers:
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  • Ask for 'mission to enter in the mines.
  • Inside the mines, use the crystals that are glowing yellow, after using the crystal, some weak ashlords will appear, you need to kill them all to collect the crystal.

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  • After collecting 20 crystal, exit the mine and talk to Tuggot in the rune shop.:
Conversation with Tuggot
Tuggot: Tharaki Player.

Player: mission Tuggot: So you survived the dangers of the sacred cave. Very well, hand me the divine crystals... Tuggot: It takes a skilled hand to work with something so delicate, and I happen to be the most skilled dwarf in all the land... Tuggot: and now just a shake of my staff and it is done... the divine orb is now complete, its yours now... Tuggot: Take it to my cousin, that should be enough to make his dream come true.


  • Now speak with Bolmug on Cirone's flying boat:
Conversation with Bolmug
Bolmug: Hello, Player.

Player: mission Bolmug: Ahh, so you have managed to convince Thramril to spill the beans... Bolmug: I must admit, I didn't think you had it in you. And my cousin Tuggot, helping you out?... Bolmug: He may be a gruff old dwarf, but he's got a heart of gold. I'm glad you were able to win him over... Bolmug: Now, about that divine orb. You need to put it in the northern furnace... Bolmug: That's where it'll gain the power we seek. And once you've done that, go speak to Tarduk, our leader... Bolmug: He'll know what to do next. Just be careful not to get on his bad side, he's not known for his patience with outsiders.


  • Use the furnace in the back of the ship:

Furnaceship.PNG

Tardukship.PNG

Conversation with Tarduk
Link: hi

Tarduk: Hello, Player. Player: mission Tarduk: Greetings, adventurer. Tarduk at your service... Tarduk: I hear you have done many great things for our cause... Tarduk: The dwarf speaks highly of you, and that is no small feat... Tarduk: I would like to offer you my thanks on behalf of the Explorers Guild... Tarduk: Without people like you, we could not continue our work... Tarduk: Now, I understand that you have a thirst for exploration... Tarduk: You wish to travel to the unknown, to find new lands, and perhaps even discover new secrets... Tarduk: I can help you with that. I offer you an invitation to the Explorers Guild... Tarduk: Join us, and you will be given the opportunity to explore the most remote corners of the world... Tarduk: So what do you say? You're in? Player: yes Tarduk: That's great. Thanks to you the engine of the ship is running... Tarduk: We can finally explore the unknown. Speak with Captain Cirlad.


Conversation with Captain Cirlad
Captain Cirlad: Hello, Player.

Player: mission Captain Cirlad: I have heard you became one of us. That's great! So are you ready for the adventure?... Captain Cirlad: That's the spirit! Very well, lets see what the skies have been hiding from us!


  • Now you are able to travel to Falcon!!!

Go back to Quests.