Difference between revisions of "Ultimate Healing Rune"
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| <div style="text-align: center">[[File: | | <div style="text-align: center">[[File:Ultimate healing rune.png|RTENOTITLE]]</div> | ||
| <span style="font-size: 24.44444465637207px">Ultimate Healing Rune</span> | | <span style="font-size: 24.44444465637207px">Ultimate Healing Rune</span> | ||
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Revision as of 13:48, 14 April 2018
Spells | |
Ultimate Healing Rune | |
Spell Words: | Adura Vita |
Cost: | 1500 gp |
Magic Level: | 11 |
Charges: | 1 |
Used by: | Druids. |
Mana: | 90 |
Premium: | No |
Effect: | Heals target for a great amount of hitpoints. The amount of healing is not random on use, and increases according to level and magic level of the player using the rune. |
Buy spell from:
Town | Druids |
Ab'Dendriel: | |
Ankrahmun: | |
Carlin: | |
Darashia: | |
Edron: | - |
Kazordoon: | - |
Thais: | |
Venore: |
Note: Most frequently, a player uses this rune on himself, but it can also be used to rescue a fellow player or a Summoned Creatures from dying. Druids or Sorcerers using this rune on themselves are guaranteed to completely heal because their magic power is a lot higher and their maximum hit points are much lower than knights or paladins of equal level.
With this rune, it is estimated that a knight will begin to heal himself for more than 250hp at about level 45. Due to faster gain of magic level, this occurs sooner for paladins (about level 28).
Spells