Difference between revisions of "Vampire"

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{{Monster|
<div id="content_view" class="wiki" style="display: block">
name=Vampire|
=<span style="font-size: 22px">Vampire[[Image:vampire.gif|vampire.gif]]</span>=
image=[[File:Vampire.png]]|
 
hp=450 |
----
exp=580|
''450 Hit Points''<br /> ''580 Experience points per kill''<br />
summon=--|
----
convince=--|
'''Summon/Convince:''' --/--<br /> '''Abilities:''' Melee (0-150),[[Life Drain|Life Drain]] (50-100), Paralysis<br /> '''Pushable:'''[[Image:d.jpg|d.jpg]][[Experience Tasks|Experience Tasks]]<br />
abilities=Melee (0-150),Life Drain (50-100), Paralysis|
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pushable=n|
'''Behavior:''' Vampires move relatively fast, this combined with paralysis makes them difficult to run from. Vampires will retarget, it's best to keep the blocker between the vampire and the weaker individuals.<br />
push_objects=y|
----
walks_around=??|
'''Field Notes:''' A strong and fast creature that has the ability to paralyse its victims.<br />
immune_to=??|
----
neutral_to=Physical, Fire, Energy|
'''Location:''' Drefia, most Tombs, Plains of Havoc, Forgula, Shakirian<br />
task=450 ([[Experience Tasks]])|
----
est_max_damage=250|
'''Strategy:''' A team for a vampire hunt can consist of one knight of about level 30, plus a couple of shooters. More shooters and better skills will make vampires less expensive to hunt, but you probably will not break even until it drops Vampire Shield. The vampire shield is a great loot item for a relatively easy creature, but you may find yourself trying for weeks to loot one.<br /> <br />  If you are attempting to solo a vampire by running it, you need to be ready to heal yourself, as this will cure paralysis. If you are not significantly wounded, you should use a weaker healing spell or rune, rather than UH'ing. Mages above level 50 often hunt Vampires in tombs as they yield great exp and they can [[Great Fireball|Great Fireball]] many monsters at once.<br />
sounds=??|
----
note=A strong and fast creature that has the ability to paralyse its victims.|
'''Loot:''' 0-20 Gold, [[Leather Legs|Leather Legs]], [[Bowl|Bowl]], [[Skull|Skull]], [[Katana|Katana]], [[Grave Flower|Grave Flower]], [[Black Pearl|Black Pearl]] (semi-rare), [[Emerald Bangle|Emerald Bangle]] (rare), [[Spike Sword|Spike Sword]] (rare), [[Strange Helmet|Strange Helmet]] (rare), [[Ice Rapier|Ice Rapier]] (rare), [[Vampire Shield|Vampire Shield]] (very rare), [[Bronze Amulet|Bronze Amulet]] (very rare).<br />
location=most Tombs, Plains of Havoc, Forgula, Shakirian|
----
loot=0-20 Gold, [[Leather Legs]], [[Bowl]], [[Skull]], [[Katana]], [[Grave Flower]], [[Black Pearl]] (semi-rare), [[Emerald Bangle]] (rare), [[Spike Sword]] (rare), [[Strange Helmet]] (rare), [[Ice Rapier]] (rare), [[Vampire Shield]] (very rare), [[Bronze Amulet]] (very rare).|
<br /> [[Monsters|Monsters]]</div>
}}

Revision as of 15:01, 12 November 2018

Vampire
Vampire.png
Heart.png Hit Points: 450
Xp.png Experience: 580
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-150),Life Drain (50-100), Paralysis
Pushable:
Push Objects:✔️
Est. Max Damage:250
Immune To:??
Neutral To:Physical, Fire, Energy
Sounds:??
Task:450 (Experience Tasks)
Note:A strong and fast creature that has the ability to paralyse its victims.
Loot:0-20 Gold, Leather Legs, Bowl, Skull, Katana, Grave Flower, Black Pearl (semi-rare), Emerald Bangle (rare), Spike Sword (rare), Strange Helmet (rare), Ice Rapier (rare), Vampire Shield (very rare), Bronze Amulet (very rare).
Location:most Tombs, Plains of Havoc, Forgula, Shakirian

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