Difference between revisions of "Warlock"

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neutral_to=Physical|
neutral_to=Physical|
abilities=Melee (0-130), Burst Arrow (0-180), Fire Field Explosion, Energy Missile (0-100; physical damage), Great Energy Beam (150-230), Mana Drain (0-75?), Paralyze, Invisibility, Light Healing, Summon Creature 0-1 Stone Golem|
abilities=Melee (0-130), Burst Arrow (0-180), Fire Field Explosion, Energy Missile (0-100; physical damage), Great Energy Beam (150-230), Mana Drain (0-75?), Paralyze, Invisibility, Light Healing, Summon Creature 0-1 Stone Golem|
est_max_damage=1000+ per turn|
est_max_damage=650~hp per turn|
sounds="Even a rat is a better mage than you!" "Learn the secret of our magic! YOUR death!" "We don't like intruders!"|
sounds="Even a rat is a better mage than you!" "Learn the secret of our magic! YOUR death!" "We don't like intruders!"|
note=Runs at low Health. Will always keep a distance to you and use invisibility (often). The strongest mage-monster of Medivia. They will regularly spam you with 2-3 different magic attacks each turn. Besides Energy Missile and melee, all damage they do is fire damage, even their burst and explosion. Their Fire Field spell is five spaces instead of one, adding one Fire Field in each direction: North, South, East & West.|
note=Runs at low Health. Will always keep a distance to you and use invisibility (often). The strongest mage-monster of Medivia. They will regularly spam you with 2-3 different magic attacks each turn. Besides Energy Missile and melee, all damage they do is fire damage, even their burst and explosion. Their Fire Field spell is five spaces instead of one, adding one Fire Field in each direction: North, South, East & West.|

Revision as of 18:18, 30 September 2018

Warlock
Warlock (Old).gif
Heart.png Hit Points: 3500
Xp.png Experience: 8000
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-130), Burst Arrow (0-180), Fire Field Explosion, Energy Missile (0-100; physical damage), Great Energy Beam (150-230), Mana Drain (0-75?), Paralyze, Invisibility, Light Healing, Summon Creature 0-1 Stone Golem
Pushable:
Push Objects:✔️
Est. Max Damage:650~hp per turn
Immune To:Fire, Energy, Poison
Neutral To:Physical
Sounds:"Even a rat is a better mage than you!" "Learn the secret of our magic! YOUR death!" "We don't like intruders!"
Task:100 (Radek Tasks)
Note:Runs at low Health. Will always keep a distance to you and use invisibility (often). The strongest mage-monster of Medivia. They will regularly spam you with 2-3 different magic attacks each turn. Besides Energy Missile and melee, all damage they do is fire damage, even their burst and explosion. Their Fire Field spell is five spaces instead of one, adding one Fire Field in each direction: North, South, East & West.
Strategy:They are extremely dangerous. They use invisibility very frequently and keep their distance, so it's hard to tell where they are.
Mages and Druidsshould have a blocker. Clerics and Sorcerers should attack them with SDs, Explosion or Heavy Frozen Missile if possible. A skilled Scout could solo a warlock by trapping it in a corner and attacking with power Bolts while using runes to break their invisibility.
Loot:0-80 Gold Coin, 0-4 Cherry, Bread, Poison Dagger, Skull Staff, Dark Mushroom, Energy Ring(semi-rare), Mind Stone (rare), Candlestick (rare), Blue Robe (rare), Small Sapphire (rare), Talon (rare), Inkwell (rare), Crystal Ring (rare), Ring of the Sky (very rare), Stone Skin Amulet (very rare), Red Tome (very rare), Wand of Might (very rare), Golden Armor (very rare)
Location:Demona, Ghostland (Banshee Quest area), Hero Cave

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