Difference between revisions of "Warlock"

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m (Text replacement - "Mana Drain" to "Manadrain")
 
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<div id="content_view" class="wiki" style="display: block">
{{Monster|
=<span style="font-size: 120%">Warlock</span>[[Image:Warlock_%28Old%29.gif|Warlock_(Old).gif]]=
name=Warlock|
image=[[File:Warlock_(Old).gif]]|
exp=8000|
hp=4200|
summon=--|
convince=--|
pushable=n|
push_objects=y|
walks_around=None|
immune_to=<span style="color:#c0392b;">Fire,</span> Energy, Poison|
neutral_to=Physical, Ice, Death|
abilities=Melee (0-130), Small Explosive Rune (0-180), Energy Missile (0-100), Great Energy Beam (150-230), Manadrain (0-75?), Energy Field Explosion (20), Energy Field(20), Paralyze, Invisibility, Light Healing, Summons 0-2 [[Magma Golem|Magma Golems]]|
task=100 ([[Experience Tasks|Experience Tasks]])|
est_max_damage=650 hp per turn|
sounds="Even a rat is a better mage than you!" "Learn the secret of our magic! YOUR death!" "We don't like intruders!"|
note=Runs away on low health. Very low on defence. Will always keep a distance between you and use [[Invisibility]] often. They will regularly attack in groups and use 2-3 different magic attacks in a single turn. Try to stay diagonal to avoid their Beam. The Beam will deal some damage every time, although a lot lower when it misses the Player. Besides Energy Beam and Melee, all their spells deal Fire Damage. Both Warlocks' Fire Field spells cause Burning Condition. Fire Field Explosion creates 5 Fire Fields in the shape of [[Explosion]].|
strategy_knights=Trap them and use your best weapon on Full Attack. [[Explosion|Explosions]] and [[Heavy Frozen Missile|Heavy Frozen Missiles]] are handy to deal with Warlocks' frequent invisibility. Also when blocking Warlocks it is the most efficient to use Full Attack due to their low Melee skill. Don't spare any runes when Warlocks go invisible or run away.|
strategy_archers=Wield an Ancient Crossbow if possible. Its Curse helps dealing with Warlocks' invisibility. Use the same set of runes as Mages and try to keep your target in a corner or against a wall.|
strategy_mages=Mages should attack them with [[Sudden Death Rune|Sudden Death Runes]], Explosion or Heavy Frozen Missile depending on player's level. [[Small Explosive Rune|Small Explosive Runes]] are also effective against Warlocks. [[Strange Talisman]] reduces Warlocks' Energy Beam Damage by 10% and might save player's life on a solo hunt. Warlocks easily drain the whole mana of lower level mages and thus [[Ultimate Healing Rune|UHs]] will come handy.|


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skinnable=|
''3500 Hit Points''<br /> ''8000 Experience Points per kill''<br />
location=[[Arcanum]], Hero Cave, Foreign Lands Volcano, Dream Tomb, Energy Seal in POAQ.|
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loot=0-80 [[Gold Coin]], 0-4 [[Cherry]], [[Bread]], [[Poison Dagger]], [[Dark Mushroom]], [[Energy Ring]] (semi-rare), [[Mind Stone]] (rare), [[Candlestick]] (rare), [[Skull Staff]] (rare), [[Small Sapphire]] (rare), [[Talon]] (rare), [[Inkwell]] (rare), [[Crystal Ring]] (rare), [[Living Thunder]] (rare), [[Blue Robe]] (rare), [[Stormcaller]] (very rare), [[Stone Skin Amulet]] (very rare), [[Red Tome]] (very rare), [[Staff of Might]] (extremely rare), [[Golden Armor]] (extremely rare), [[Ring of the Sky]] (extremely rare), [[Exquisite Lionfish Meal|Exquisite Lionfish Meal Recipe]] (extremely rare), [[Exquisite Batfish Meal|Exquisite Batfish Meal Recipe]] (extremely rare) |
'''Summon/Convince: --/--'''<br /> '''Abilities:''' Melee (0-130), [[Burst Arrow|Burst Arrow]] (0-180), [[Fire Field|Fire Field]] Explosion, Energy Missile (0-100; physical damage), [[Great Energy Beam|Great Energy Beam]] (150-230), Mana Drain (0-75?), [[Paralyze|Paralyze]], [[Invisibility|Invisibility]], [[Light Healing|Light Healing]], <span class="mw-redirect">[[Summon Creature|Summon Creature]]</span> 0-1 [[Stone Golem|Stone Golem]]<br /> '''Pushable:'''[[Image:d.jpg|d.jpg[[Experience Tasks|Experience Tasks]]<br />
 
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}}
'''Field Notes:''' Runs at low Health. Will always keep a distance to you and use invisibility (often). The strongest mage-monster of Tibianic. They will regularly spam you with 2-3 different magic attacks each turn. Besides Energy Missile and melee, all damage they do is fire damage, even their burst and explosion. Their Fire Field spell is five spaces instead of one, adding one Fire Field in each direction: North, South, East & West.<br />
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'''Location:''' Demona, Ghostland (Banshee Quest area), Hero Cave<br />
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'''Strategy:''' They are extremely dangerous. They use invisibility very frequently and keep their distance, so it's hard to tell where they are.<br /> <br /> '''Knights''' should attack them as soon as possible with a two handed weapon (or a strong one handed one) since they are weak in Melee and defense. Make sure you trap them in a corner, they can be a real pain when they are running around everywhere. When blocking Warlocks it is normally more efficient to use full offense rather than full defense. Running in their direction and using Berserk is a good way to make them visible again.<br /> <br /> '''P''''''aladins, Druids and Sorcerers''' should have a blocker. Druids and Sorcerers should attack them with SDs or Explosion. A skilled Paladin could solo a warlock by trapping it in a corner and attacking with power Bolts while using runes to break their invisibility.<br />
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'''Loot:''' 0-80 <span class="mw-redirect">gp</span>, 0-4 [[cherry|cherry]], [[Bread|Bread]], [[Poison Dagger|Poison Dagger]], [[Skull Staff|Skull Staff]], [[Dark Mushroom|Dark Mushroom]] (semi-rare), [[Energy Ring|Energy Ring]] (semi-rare), [[Mind Stone|Mind Stone]] (semi-rare), [[Candlestick|Candlestick]] (rare), [[Blue Robe|Blue Robe]] (rare), [[Small Sapphire|Small Sapphire]] (rare), [[Talon|Talon]] (rare), [[Inkwell|Inkwell]] (rare), [[Crystal Ring|Crystal Ring]] (rare), [[Ring of the Sky|Ring of the Sky]] (very rare), [[Stone Skin Amulet|Stone Skin Amulet]] (very rare), [[Red Tome|Red Tome]] (very rare), <span style="line-height: 1.5">[[Wand of Might|Wand of Might]] (very rare), [[Golden Armor|Golden Armor]] (very rare).</span><br />
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<br /> [[Monsters|Monsters]]</div>

Latest revision as of 00:52, 7 December 2023

Warlock
Warlock (Old).gif
Heart.png Hit Points: 4200
Xp.png Experience: 8000
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-130), Small Explosive Rune (0-180), Energy Missile (0-100), Great Energy Beam (150-230), Manadrain (0-75?), Energy Field Explosion (20), Energy Field(20), Paralyze, Invisibility, Light Healing, Summons 0-2 Magma Golems
Pushable:
Push Objects:✔️
Est. Max Damage:650 hp per turn
Immune To:Fire, Energy, Poison
Neutral To:Physical, Ice, Death
Sounds:"Even a rat is a better mage than you!" "Learn the secret of our magic! YOUR death!" "We don't like intruders!"
Task:100 (Experience Tasks)
Note:Runs away on low health. Very low on defence. Will always keep a distance between you and use Invisibility often. They will regularly attack in groups and use 2-3 different magic attacks in a single turn. Try to stay diagonal to avoid their Beam. The Beam will deal some damage every time, although a lot lower when it misses the Player. Besides Energy Beam and Melee, all their spells deal Fire Damage. Both Warlocks' Fire Field spells cause Burning Condition. Fire Field Explosion creates 5 Fire Fields in the shape of Explosion.
Strategy:
KnightsTrap them and use your best weapon on Full Attack. Explosions and Heavy Frozen Missiles are handy to deal with Warlocks' frequent invisibility. Also when blocking Warlocks it is the most efficient to use Full Attack due to their low Melee skill. Don't spare any runes when Warlocks go invisible or run away.
Mages and DruidsMages should attack them with Sudden Death Runes, Explosion or Heavy Frozen Missile depending on player's level. Small Explosive Runes are also effective against Warlocks. Strange Talisman reduces Warlocks' Energy Beam Damage by 10% and might save player's life on a solo hunt. Warlocks easily drain the whole mana of lower level mages and thus UHs will come handy.
ArchersWield an Ancient Crossbow if possible. Its Curse helps dealing with Warlocks' invisibility. Use the same set of runes as Mages and try to keep your target in a corner or against a wall.
Loot:0-80 Gold Coin, 0-4 Cherry, Bread, Poison Dagger, Dark Mushroom, Energy Ring (semi-rare), Mind Stone (rare), Candlestick (rare), Skull Staff (rare), Small Sapphire (rare), Talon (rare), Inkwell (rare), Crystal Ring (rare), Living Thunder (rare), Blue Robe (rare), Stormcaller (very rare), Stone Skin Amulet (very rare), Red Tome (very rare), Staff of Might (extremely rare), Golden Armor (extremely rare), Ring of the Sky (extremely rare), Exquisite Lionfish Meal Recipe (extremely rare), Exquisite Batfish Meal Recipe (extremely rare)
Location:Arcanum, Hero Cave, Foreign Lands Volcano, Dream Tomb, Energy Seal in POAQ.

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