Difference between revisions of "Witch"

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image=[[File:Witch.gif]]|
image=[[File:Witch.gif]]|
hp=300 |
hp=300 |
exp=240|
exp=520|
summon=--|
summon=--|
convince=--|
convince=--|
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push_objects=y|
push_objects=y|
walks_around=Poison, Energy|
walks_around=Poison, Energy|
immune_to=Energy, Poison,Invisibility|
immune_to=Fire, Poison, Invisibility|
neutral_to=Fire, Life drain|
neutral_to=Energy, Lifedrain, Physical|
task=50 ([[Experience Tasks]])|
task=50 ([[Experience Tasks]])|
est_max_damage=115 hp per turn|
est_max_damage=115 hp per turn|
sounds="Herba budinia ex!"; "Horax Pokti!"; "Hihihihi!".|
sounds="Herba budinia ex!"; "Horax Pokti!"; "Hihihihi!"; "The great sabbath comes!"|
note=Witches always try to stay away from the attacker, so they can burn you with their powerful fire missiles at a distance.|
note=Witches always try to stay away from the attacker, so they can burn you with their powerful fire missiles at a distance.|
strategy=|
strategy=|
strategy_warriors=Should just run up to them and kill them. Try to block her in a corner with other objects or monsters, so she can't run away. A knight can kill a Witch with a Melee Skill of 55 very easily, but just watch out for their fire fields, as they can become a pain if killing more than one witch at a time. If you block them in a corner, they will usually stop spamming their fire attacks and use their weak melee instead.|
strategy_knights=Should just run up to them and kill them. Try to block her in a corner with other objects or monsters, so she can't run away. A knight can kill a Witch with a Melee Skill of 55 very easily, but watch out for their fire fields, as they can become a problem if killing more than one witch at a time. If you block them in a corner, they will usually stop spamming their fire attacks and use their weak melee instead.|
strategy_mages=Would best use Explosion or Great Fireball depending on how many there are. If you are planning to hunt them, you can summon a Fire Elemental as a mage.|
strategy_mages=Would be best use Explosion or Great Fireball depending on how many there are. If you are planning to hunt them, you can summon a Fire Elemental as a mage.|
strategy_scouts=Should stand still and kill them from distance.|
strategy_archers=Should stand still and kill them from a distance.|
location=West of the Dwarf Mines in a small house, Amazon Tower north of Carlin, Triangle Tower, Garrogat Hero Cave in the Warlock room, Green Claw Swamp and Venore Amazon Camp, Novus Witch Island|
location=Garrogat Hero Cave in the Warlock room, Novus Witch Island, [[Rogue Camp Thoris]], [[Lucindel Rogue Camp]]|
loot=0-10 gp, 0-8 [[Cookie]], [[Silver Dagger]], [[Broom]], [[Leather Boots]], [[Coat]], [[Cape]], [[Cheese]], [[Star Herb]], [[Sickle]], [[Garlic Necklace]], [[Wolf Tooth Chain]]|
loot=0-10 gp, 0-8 [[Cookie]], [[Bag]], [[Silver Dagger]], [[Witches Broom]], [[Leather Boots]], [[Coat]], [[Cape]], [[Cheese]], [[Star Herb]], [[Sickle]], [[Garlic Necklace]], [[Wolf Tooth Chain]], [[Exquisite Bluegill Meal|Exquisite Bluegill Meal Recipe]] (very rare) |
}}
}}

Latest revision as of 19:55, 7 March 2024

Witch
Witch.gif
Heart.png Hit Points: 300
Xp.png Experience: 520
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-20), Fireball (30-75), shoots Fire Fields
Pushable:
Push Objects:✔️
Est. Max Damage:115 hp per turn
Immune To:Fire, Poison, Invisibility
Neutral To:Energy, Lifedrain, Physical
Sounds:"Herba budinia ex!"; "Horax Pokti!"; "Hihihihi!"; "The great sabbath comes!"
Task:50 (Experience Tasks)
Note:Witches always try to stay away from the attacker, so they can burn you with their powerful fire missiles at a distance.
Loot:0-10 gp, 0-8 Cookie, Bag, Silver Dagger, Witches Broom, Leather Boots, Coat, Cape, Cheese, Star Herb, Sickle, Garlic Necklace, Wolf Tooth Chain, Exquisite Bluegill Meal Recipe (very rare)
Location:Garrogat Hero Cave in the Warlock room, Novus Witch Island, Rogue Camp Thoris, Lucindel Rogue Camp

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