Difference between revisions of "Fire Elemental"
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'''Field Notes:''' The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.<br /> | '''Field Notes:''' The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.<br /> | ||
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'''Location:''' [[Abukir|Abukir]], Cyclopolis, | '''Location:''' [[Abukir|Abukir]], Cyclopolis, Garrogat Hero Cave, Ankrahmun tombs, [[Foreign Lands|Foreign Lands]], Serpentine Tower<br /> | ||
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'''Strategy:''' Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.<br /> | '''Strategy:''' Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.<br /> |
Revision as of 20:04, 17 April 2018
Fire Elemental
280 Hit Points
440 Experience Points per kill
Summon/Convince: 690/690 (Illusionable)
Abilities: Melee (0-100), Fire Field on target, Fire Explosion(0-160).
Pushable:[[Image:d.jpg|d.jpgInvisible
Neutral to: Physical, Energy, Poison, Life Drain
Sounds: None
Task: Experience Tasks
Field Notes: The combos of Fire Elementals can be quite nasty, mages should take care around them. This is also a good summon for mages, often used in PK.
Location: Abukir, Cyclopolis, Garrogat Hero Cave, Ankrahmun tombs, Foreign Lands, Serpentine Tower
Strategy: Kill them quickly before they can deliver too much damage. It is recommended to run towards them, since they do their distance attacks less often then.
Loot: None, they leave a fire field behind after they have died.
Monsters