Difference between revisions of "Stone Golem"
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walks_around=Fire, Energy| | walks_around=Fire, Energy| | ||
est_max_damage=115 damage per turn| | est_max_damage=115 damage per turn| | ||
immune_to=Poison, Fire| | immune_to=Poison, Fire, Ice| | ||
neutral_to=Physical| | neutral_to=Physical| | ||
sounds=None.| | sounds=None.| |
Revision as of 21:01, 11 August 2019
Hit Points: 270 Experience: 320 Summon: 590 Convince: 590 | |
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Abilities: | Melee (0-115) |
Category: | ? |
Pushable: | ❌ |
Push Objects: | ✔️ |
Est. Max Damage: | 115 damage per turn |
Immune To: | Poison, Fire, Ice |
Neutral To: | Physical |
Sounds: | None. |
Task: | 200 (Experience Tasks) |
Note: | Stone Golems chase their opponents, and will not run from a fight. They will not change targets. Official mascot of Medivia Wiki! |
Strategy: | A medium leveled knight should be able to block them easily. Scouts should run and shoot. Treat it like a strong cyclops. |
Loot: | 0-15 Gold Coin, 0-4 Small Stone, Power Ring (semi-rare), Steel Shield (semi-rare), Carlin Sword (rare), Torch (rare), Scale Armor (rare), Crystal Ring (very rare), Red Gem (very rare) |
Location: | Maze of Lost Souls, in and around Blue Djinn Tower, Demona, Tarpit Tomb, Peninsula Tomb, Mountains of Abukir. |
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