Royalist
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Revision as of 00:03, 5 February 2022 by Saelvas Saelvius (talk | contribs) (Text replacement - "Cleric" to "Druid")
Hit Points: 5500 Experience: 10000 Summon: -- Convince: -- | |||||||
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Abilities: | Melee (0-500), Bolt(0-140), Self Healing, Summons Imperial Soldiers (0-4) | ||||||
Class: | ? | ||||||
Pushable: | ❌ | ||||||
Push Objects: | ✔️ | ||||||
Est. Max Damage: | 1300+ hp per turn (with summons) | ||||||
Immune To: | Invisibility, Fire | ||||||
Neutral To: | Physical, Poison, Energy, Ice | ||||||
Sounds: | "Death to all traitors!"; "We shall be victorious!". | ||||||
Task: | 1000 (The Imperial Faction) | ||||||
Note: | Within the hierarchy of the Imperial Army, Royalists are the leaders of the common Imperial Soldier in battle. Their art of war is decent, a hero is no challenge for them. Their fighting skill is dominated by their speed and knowledge about magical defense. A Royalist senses treachery, their belief and trust in Emperor Arsene is intense. Royalists have been known to drop Orc Head in the past, but the drop appears to have been removed. | ||||||
Strategy: | All vocations should consider using Imperial Soldiers to block the Royalist from reaching melee range.
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Loot: | 0-170 Gold Coin, 0-190 Hunting Bolt, Platinum Amulet (semi-rare), Arming Sword (rare), Bascinet (rare), Steel Boots (rare), Imperial Soldier Legs (rare), Royal Plate Armor (very rare), Exquisite Perch Feast Recipe (extremely rare) | ||||||
Location: | Imperial Castle, Imperial Camp |
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