Difference between revisions of "Demonbone Armor"

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m (Text replacement - "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny regenerates 1 mana per 1 second, so PoM 1 will give +1 mana poin...)
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total_small=3.45kk|
total_small=3.45kk|
total_shard=5.5kk|
total_shard=5.5kk|
}} &nbsp;LINKED:{<b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases magic level (mages and druids only). }}]]</b> <small>(1) </small> + <b>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]]</b> <small>(15)</small>}, <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]]</b> <small>(1)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 2%)</small> |
}} &nbsp;LINKED:{[[Intelligence|{{#tip-text: Intelligence | Increases intelligence (mages and druids only). }}]] <small>(1) </small> + <b>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]]</b> <small>(15)</small>}, <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]]</b> <small>(1)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 2%)</small> |
enchantable=y|
enchantable=y|
dropped_by=[[Tar Priest]], [[Blood Witch]]|
dropped_by=[[Tar Priest]], [[Blood Witch]]|

Revision as of 12:42, 19 July 2023

Demonbone Armor
You see a Demonbone Armor (Arm:15). 
It weighs 35.0 oz.
Properties:2% poison resistance
Possible
Attributes:
 LINKED:{Intelligence (1) + Intellect (15)}, Presence of Mind (1), Resistance (Poison, 2%)
Enchantable:✔️
Arm:15
Weight:35.0 oz
Dropped by:Tar Priest, Blood Witch
Buy from:Players only.
Sell to:
AbukirWulkan (40,000 gp; only after completing the Helping a friend Wulkan Quest)
Note:Provides the wearer with 2% poison damage protection.
One of the possible rewards from the large chest in Icenhaal after defeating Necromantica or Daevok.
Before the winter update of 2016 this was the Demonbone Armor sprite: Demonbone armor

Go back to Armors.