Difference between revisions of "Demonbone Armor"

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}}  LINKED:{[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%) |
}}  LINKED:{[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%) |
dropped_by=[[Tar Priest]], [[Blood Witch]], [[Wormqueen]], [[Festering Corpse]]|
dropped_by=[[Tar Priest]], [[Blood Witch]], [[Wormqueen]], [[Festering Corpse]]|
sell_to_abukir=[[Wulkan]] (40000 gp; only after completing the [[Helping a friend Wulkan Quest]])|
sell_to_abukir=[[Wulkan]] (40,000 gp; only after completing the [[Helping a friend Wulkan Quest]])|
sell_to_falcon=[[Gramol]] (40000 gp; only after completing the [[The Explorers Guild]])|
sell_to_falcon=[[Gramol]] (40,000 gp; only after completing the [[The Explorers Guild]])|
note=Provides the wearer with 2% poison damage protection.<br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].
note=Provides the wearer with 2% poison damage protection.<br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].
<br> Before the winter update of 2016 this was the Demonbone Armor sprite: [[File:Demonbone_Armor.gif|Demonbone armor]]|
<br> Before the winter update of 2016 this was the Demonbone Armor sprite: [[File:Demonbone_Armor.gif|Demonbone armor]]|
}}
}}

Revision as of 17:55, 16 March 2024

Demonbone Armor
You see a Demonbone Armor (Arm:15). 
It weighs 35.0 oz.
Item Rank:120
Properties:Intelligence (5), Dexterity (5), 2% poison resistance
Possible
Attributes:
 LINKED:{Dexterity (7) + Intelligence (7) + Intellect (15)}, Presence of Mind (1), Resistance (Poison, 2%)
Arm:15
Weight:35.0 oz
Dropped by:Tar Priest, Blood Witch, Wormqueen, Festering Corpse
Buy from:Players only.
Sell to:
AbukirWulkan (40,000 gp; only after completing the Helping a friend Wulkan Quest)
FalconGramol (40,000 gp; only after completing the The Explorers Guild)
Note:Provides the wearer with 2% poison damage protection.
One of the possible rewards from the large chest in Icenhaal after defeating Necromantica or Daevok.
Before the winter update of 2016 this was the Demonbone Armor sprite: Demonbone armor

Go back to Armors.