Difference between revisions of "Demonbone Armor"
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m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base reg...) |
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{{Item| category=Armors| | |||
{| | name=Demonbone Armor| | ||
| | image=[[File:Demonbone armor.png|Demonbone Armor]]| | ||
| | arm=15| | ||
| | weight=35.0| | ||
item_rank={{#tip-text:120| Level 95 required to gain full intelligence/dexterity/strength bonus. }}| | |||
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5), [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), 2% [[Properties#Poison Resistance|poison resistance]]| | |||
| | pattributes={{Attributes| | ||
| | name_1=Dexterity (7), <br>Intelligence (7)<br>& Intellect (15)| | ||
| | large_1=100.0| | ||
| | small_1=7.81| | ||
| | shard_1=1.56| | ||
| | name_2=Presence of Mind (1)| | ||
large_2=12.5| | |||
| | small_2=0.83| | ||
| | shard_2=0.16| | ||
| | name_3=Resistance (Poison, 2%)| | ||
| | large_3=93.75| | ||
| | small_3=6.25| | ||
| | shard_3=1.25| | ||
[[ | }} LINKED:{[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk. | ||
| | Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%) | | ||
dropped_by=[[Tar Priest]], [[Blood Witch]], [[Wormqueen]], [[Festering Corpse]]| | |||
sell_to_abukir=[[Wulkan]] (40,000 gp; only after completing the [[Helping a friend Wulkan Quest]])| | |||
sell_to_falcon=[[Gramol]] (40,000 gp; only after completing the [[The Explorers Guild]])| | |||
note=Provides the wearer with 2% poison damage protection.<br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].<br> | |||
| | Old sprites: [[File:Demonbone_Armor.gif|Demonbone armor]] [[File:Demonbonearmornew.gif]]| | ||
| | }} | ||
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Latest revision as of 18:02, 31 March 2024
You see a Demonbone Armor (Arm:15). It weighs 35.0 oz. |
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Item Rank: | 120 | ||||
Properties: | Intelligence (5), Dexterity (5), 2% poison resistance | ||||
Possible Attributes: | LINKED:{Dexterity (7) + Intelligence (7) + Intellect (15)}, Presence of Mind (1), Resistance (Poison, 2%) | ||||
Arm: | 15 | ||||
Weight: | 35.0 oz | ||||
Dropped by: | Tar Priest, Blood Witch, Wormqueen, Festering Corpse | ||||
Buy from: | Players only. | ||||
Sell to: |
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Note: | Provides the wearer with 2% poison damage protection. One of the possible rewards from the large chest in Icenhaal after defeating Necromantica or Daevok. Old sprites: |