Difference between revisions of "Demonbone Armor"

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m (Text replacement - ", only after" to "; only after")
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base reg...)
 
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arm=15|
arm=15|
weight=35.0|
weight=35.0|
properties=2% [[Properties#Poison Resistance|poison resistance]]|
item_rank={{#tip-text:120| Level 95 required to gain full intelligence/dexterity/strength bonus. }}|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (5), [[Dexterity|{{#tip-text: Dexterity | Archers only. }}]] (5), 2% [[Properties#Poison Resistance|poison resistance]]|
pattributes={{Attributes|
pattributes={{Attributes|
name_1=Intelligence (1)<br>& Intellect (15)|
name_1=Dexterity (7), <br>Intelligence (7)<br>& Intellect (15)|
large_1=10.71|
large_1=100.0|
small_1=0.71|
small_1=7.81|
shard_1=0.14|
shard_1=1.56|
name_2=Presence of Mind (1)|
name_2=Presence of Mind (1)|
large_2=12.5|
large_2=12.5|
Line 16: Line 17:
shard_2=0.16|
shard_2=0.16|
name_3=Resistance (Poison, 2%)|
name_3=Resistance (Poison, 2%)|
large_3=12.5|
large_3=93.75|
small_3=0.83|
small_3=6.25|
shard_3=0.16|
shard_3=1.25|
total_large=3.45kk|
}} &nbsp;LINKED:{[[Attributes#Dexterity|{{#tip-text: Dexterity | Increases dexterity (archers only). }}]] (7) + [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (7) + [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (15)}, [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
total_small=3.45kk|
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%) |
total_shard=5.5kk|
dropped_by=[[Tar Priest]], [[Blood Witch]], [[Wormqueen]], [[Festering Corpse]]|
}} &nbsp;LINKED:{<b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases magic level (mages only). }}]]</b> <small>(1) </small> + <b>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]]</b> <small>(15)</small>}, <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by X per 16 ticks (2 sec for a promoted mage, 3 sec for a promoted ranger etc.). }}]]</b> <small>(1)</small>, <b>[[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]]</b> <small>(Poison, 2%)</small> |
enchantable=y|
loot_value=40,000 - 130,000 gp.|
dropped_by=[[Tar Priest]]|
sell_to_abukir=[[Wulkan]] (40,000 gp; only after completing the [[Helping a friend Wulkan Quest]])|
sell_to_abukir=[[Wulkan]] (40,000 gp; only after completing the [[Helping a friend Wulkan Quest]])|
note=Provides the wearer with 2% poison damage protection.<br>Extremely rare drop from a [[Tar Priest]]. <br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].
sell_to_falcon=[[Gramol]] (40,000 gp; only after completing the [[The Explorers Guild]])|
<br> Before the winter update of 2016 this was the Demonbone Armor sprite: [[File:Demonbone_Armor.gif|Demonbone armor]]|
note=Provides the wearer with 2% poison damage protection.<br> One of the possible rewards from the large chest in [[Icenhaal]] after defeating [[Necromantica]] or [[Daevok]].<br>
Old sprites: [[File:Demonbone_Armor.gif|Demonbone armor]] [[File:Demonbonearmornew.gif]]|
}}
}}

Latest revision as of 18:02, 31 March 2024

Demonbone Armor
You see a Demonbone Armor (Arm:15). 
It weighs 35.0 oz.
Item Rank:120
Properties:Intelligence (5), Dexterity (5), 2% poison resistance
Possible
Attributes:
 LINKED:{Dexterity (7) + Intelligence (7) + Intellect (15)}, Presence of Mind (1), Resistance (Poison, 2%)
Arm:15
Weight:35.0 oz
Dropped by:Tar Priest, Blood Witch, Wormqueen, Festering Corpse
Buy from:Players only.
Sell to:
AbukirWulkan (40,000 gp; only after completing the Helping a friend Wulkan Quest)
FalconGramol (40,000 gp; only after completing the The Explorers Guild)
Note:Provides the wearer with 2% poison damage protection.
One of the possible rewards from the large chest in Icenhaal after defeating Necromantica or Daevok.
Old sprites: Demonbone armor Demonbonearmornew.gif

Go back to Armors.