Difference between revisions of "Demonbone Legs"

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m (Text replacement - "Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second...)
m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, y...)
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small_5=0.83|
small_5=0.83|
shard_5=0.16|
shard_5=0.16|
}}  [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (10%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (15), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns/ticks. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings (Life Ring, RoH, RoP,...), meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
}}  [[Attributes#Amplify_Magic_Shield|{{#tip-text: Amplify Magic Shield| Increases resistance against manadrain attacks and damage taken while using Magic Shield by X%. }}]] (10%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (15), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per point of PoM per 16 regular regeneration turns, 1 extra mana per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. a high mage on Legacy has a mana regeneration rate of 1 per 2 seconds meaning 1 mana regen turn is 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to extra (x) mana points every 32 (16x2) seconds (if the PoM value is 2, then it will be on the 16th and 32nd second, but 2 per 32 seconds nonetheless); taking as example a high mage on Progeny where the mana regeneration rate is double that of Legacy - 1 mana per 1 second - you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb | (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana.. }}]] (4%)|
Base mana regeneration speed from regular food depends on your vocation, promotion status and the world you play on (e.g. an arch druid on Legacy has a mana regeneration rate of 1 per 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to an extra (x) mana points every 32 (16x2) seconds; a arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) you get the (x) number of extra mana points every 16 (16x1) seconds). }}]] (1), [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 2%), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb | (x)% chance to absorb 5% of any magical (non-physical) attack and convert it into mana.. }}]] (4%)|
dropped_by=[[Arcestar]]|
dropped_by=[[Arcestar]]|
sell_to_abukir=[[Wulkan]] (60,000 gp; only after completing the [[Helping a friend Wulkan Quest]]|
sell_to_abukir=[[Wulkan]] (60,000 gp; only after completing the [[Helping a friend Wulkan Quest]]|

Revision as of 17:25, 31 March 2024

Demonbone Legs
You see Demonbone Legs (Def:9). 
It weighs 30.0 oz.
Item Rank:300
Properties:Intelligence (13), 2% poison resistance
Possible
Attributes:
 Amplify Magic Shield (10%), Intelligence (15), Presence of Mind (1), Resistance (Poison, 2%), Mana Absorb (4%)
Def:9
Weight:30.0 oz
Dropped by:Arcestar
Buy from:Players only.
Sell to:
AbukirWulkan (60,000 gp; only after completing the Helping a friend Wulkan Quest
FalconGramol (60,000 gp; only after completing the The Explorers Guild)
Note:Demonbone legs are the best mage legs obtainable along with Demon Legs.
They provide the wearer with 2% poison damage protection while worn.
They are only as loot from the rarely spawning tar priest boss Arcestar and can be obtained by using Moss Remover on Mossy Legs.
They used to look like this: Demonbone_Legs.png

Go back to Legs.