Difference between revisions of "Minotaur Guard"

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m (Text replacement - "The Dwarf Faction" to "Dwarf Faction")
m (Text replacement - "Dwarf Faction" to "The Dwarf Faction")
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immune_to=None|
immune_to=None|
neutral_to=Physical, Energy, Fire, Life Drain|
neutral_to=Physical, Energy, Fire, Life Drain|
task=650 Kills ([[Dwarf Faction]])|
task=650 Kills ([[Dwarf Faction|The Dwarf Faction]])|
est_max_damage=100 hp per turn|
est_max_damage=100 hp per turn|
sounds="Kirrl Karrrl!"; "Kaplar".|
sounds="Kirrl Karrrl!"; "Kaplar".|

Revision as of 12:08, 26 September 2020

Minotaur Guard
Minoguard.gif
Heart.png Hit Points: 185
Xp.png Experience: 320
Summon.png Summon: 550
Convince.png Convince: 550
Abilities:Melee (0-100).
Pushable:
Push Objects:✔️
Est. Max Damage:100 hp per turn
Immune To:None
Neutral To:Physical, Energy, Fire, Life Drain
Sounds:"Kirrl Karrrl!"; "Kaplar".
Task:650 Kills (The Dwarf Faction)
Note:Minotaur Guards will kill weaker creatures to reach a player. They can also retarget. A minotaur guard will never retreat (they fight until death). Besides the bosses, Minotaur Guards have the strongest Melee of the Minotaurs.
Loot:0-20 gp,Brass Armor (semi-rare), Chain Armor (semi-rare), Battle Shield (rare), Fishing Rod (rare), Minotaur Hoof (rare) Double Axe (very rare)
Skinnable:??
Location:Folda, Cyclopolis, Hero Cave

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