Nether Spider

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Nether SpiderNether_Spider.gif


2620 Hit Points
3500 Experience points per kill


Summon/Convince: --/--
Abilities: Melee (0-240), Poison Strike (0-110+, only from melee distance), Distance Web Attack (Poisons you up to 16hp/turn.), Summons 0-3 Nether Spiderling, Haste
Pushable: No
Push Objects: Yes
Walks around: Energy
Est. Max. Damage: 350~
Immune to: Invisibility, Poison, Fire
Neutral To:Physical, Energy, Life Drain
Task: 1000 Kills (The Banor%27s Blood Order)
Sounds: none


Behavior: They usually summon nether spiderlings and will therefore break your defense. They also often attack in groups.


Field notes: The fearsome Nether Spiders are pent-up in their cave for a long time and won't back down if they have a chance to appease their hunger. They will aggresively attack their pray and pierce with their venomous teeth right through their flesh. Escaping is difficult because they will haste and use sticky webs to do anything possible to eat their running victims.


Location: East of Forgula Cave, single spawn near Mintwallin


Strategy: 1 knight and 2 mages can summon 4 Demon Skeleton and stay at the entrance. The knight will lure the Nether Spiders one by one. The mages then use Heavy Magic Missile runes, while their Demon Skeleton surround the spider. The immediate defense break will lead to a sufficient way of saving Ultimate Healing Rune as knight and will give the mages a fair amount of experience. Here an example picture: file/view/Nether_Spider_Example.png/500769287/Nether_Spider_Example.png
Also, a high level sorcerer can kill them with the help of a knight, by luring 3 at each time and using Great Energy Beam. This is a fast way to do the task, but with a waste.


Loot: 0-120 gp, Brass Legs, Plate Armor, Steel Helmet(semi-rare), Spider Silk(semi-rare), Time Ring(rare), Nether Fangs (rare), Nether Shield (very rare), Poisoned Bow (very rare), Venomshot Bolt (extremely rare), Platinum Amulet (extremely rare).



Monsters