Orc Warrior

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Revision as of 21:50, 18 April 2018 by Reinhard van Astrea (talk | contribs) (Text replacement - "Knight" to "Warrior")

Orc Warrior orcwarrior.gif

125 Hit Points
100 Experience points per kill


Summon/Convince: 360/360 (Illusionable)
Abilities: Melee (0-60)
Pushable:10px-Tick.jpg
Push Objects:d.jpg
Walks around: Fire, Energy, Poison
Est. Max. Damage: 60 hp per turn
Immune to: None
Neutral To: Physical, Fire, Energy, Poison, Life Drain
Sounds: "Alk!"; "Trak grrrr brik."; "Grow truk grrrr."
Task: The Minotaur Faction (The Minotaur Faction)


Behavior: Orc Warriors run in low health (10 hp or less).


Field notes: A stronger and better equipped version of the Orc.


Location: Orc Fortress, northwest of Thais, Outlaw Camp, Folda, Garrogat Orc Cave, Maze of Lost Souls, Elvenbane Castle, Ancient Temple, northwest of Thais, Coldridge


Strategy: Dangerous for bad equipped or lower levels. They have a decent armor so make sure you have enough skills and a good weapon when fighting as a Warrior. Their exp / hp ratio is horrible but it is worth killing them when hunting stronger Orcs as they drop Chain Armors which are a good lootbag item.


Loot: 0-15 gp, Wooden Shield, Sabre, Meat, Chain Armor, Bottle, Studded Club, Poison Dagger (very rare)



Monsters