Sand Troll
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Sand Troll
60 Hit Points
70 Experience Points per kill
Summon/Convince: 300/not known (Illusionable)
Abilities: Melee (0-20)
Pushable:
Push Objects:
Walks around: Fire, Energy, Poison
Est. Max. Damage: ?? hp per turn
Immune to: None
Neutral to: Physical, Energy, Poison, Life Drain
Sounds: "Me kills you for Harenam!"; "Broar!"
Task: Tylar Tasks
Behavior: They run when they have 15 hitpoints or less left.
Field Notes: A little stronger than a normal Troll. They won't drop any kind of food so make sure you bring something to eat with you.
Location: Abukir
Strategy: They are fairly weak; just attack them.
Loot: 0-13 gp, Club, Jacket, Wooden Shield, Leather Boots, Rapier
Monsters