Difference between revisions of "Slave Hunter"

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image=[[File:Slave_Hunter.gif]]|
image=[[File:Slave_Hunter.gif]]|
hp=450|
hp=450|
exp=420|
exp=540|
summon=--|
summon=--|
convince=--|
convince=--|
Line 12: Line 12:
walks_around=Energy, Fire|
walks_around=Energy, Fire|
immune_to=Invisibility|
immune_to=Invisibility|
neutral_to=Physical, Energy, Life Drain, Fire, Poison|
neutral_to=Physical, Energy, Lifedrain, Fire, Poison|
task=[[The_Osaris_Faction|The Osaris Faction]] 750 kills|
task=[[Osaris Faction|The Osaris Faction]] 750 kills|
est_max_damage=110 hp per turn and an additional 325 hp over time.|
est_max_damage=110 hp per turn and an additional 325 hp over time.|
sounds=<span style="color: #d14703; vertical-align: baseline">DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";</span>|
sounds=<span style="color: #d14703; vertical-align: baseline">DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";</span>|
note=Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.|
note=Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.|
strategy=Kill them fast. Use [[Strange_Talisman|Strange Talisman]] to reduce the damage taken from their energized attack.|
strategy=Kill them fast. Use [[Strange_Talisman|Strange Talisman]] to reduce the damage taken from their energized attack.|
strategy_warriors= Annoying creature for Warriors, just trap them in the corner as soon as possible.|
strategy_knights= Annoying creature for Knights, just trap them in the corner as soon as possible.|
strategy_mages= [[Cleric|Clerics]] can buy [[Energy_Healing|Energy Healing]] spell to get rid of the energized status caused by [[Shakirian_Arrow|Shakirian Arrows]]. Kill them with [[Heavy_Magic_Missile|Heavy Magic Missile]].|
strategy_mages= [[Druid|Druids]] can buy [[Energy_Healing|Energy Healing]] spell to get rid of the energized status caused by [[Shakirian_Arrow|Shakirian Arrows]]. Kill them with [[Heavy_Magic_Missile|Heavy Magic Missile]].|
strategy_scouts= Kill them as fast as possible.|
strategy_archers= Kill them as fast as possible.|
skinnable=|
skinnable=|
location=[[Shakirian]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].|
location=[[Shakir]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].|
loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)|
loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)|
}}
}}

Latest revision as of 20:03, 7 March 2024

Slave Hunter
Slave Hunter.gif
Heart.png Hit Points: 450
Xp.png Experience: 540
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-30), Shakirian Arrow (0-80),Causes energized status which starts at 25 damage and ends at 1 damage dealing 325 total damage over 40 seconds, Paralysis
Pushable:
Push Objects:✔️
Est. Max Damage:110 hp per turn and an additional 325 hp over time.
Immune To:Invisibility
Neutral To:Physical, Energy, Lifedrain, Fire, Poison
Sounds:DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!";
Task:The Osaris Faction 750 kills
Note:Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.
Strategy:Kill them fast. Use Strange Talisman to reduce the damage taken from their energized attack.
KnightsAnnoying creature for Knights, just trap them in the corner as soon as possible.
Mages and DruidsDruids can buy Energy Healing spell to get rid of the energized status caused by Shakirian Arrows. Kill them with Heavy Magic Missile.
ArchersKill them as fast as possible.
Loot:0-20(?) gp, 0-13 Shakirian Arrow, Mystic Turban (rare), Shakirian Bow (very rare)
Location:Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha.

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