Difference between revisions of "Slave Hunter"
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m (Text replacement - "Osaris Faction" to "The Osaris Faction") |
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image=[[File:Slave_Hunter.gif]]| | image=[[File:Slave_Hunter.gif]]| | ||
hp=450| | hp=450| | ||
exp= | exp=540| | ||
summon=--| | summon=--| | ||
convince=--| | convince=--| | ||
Line 12: | Line 12: | ||
walks_around=Energy, Fire| | walks_around=Energy, Fire| | ||
immune_to=Invisibility| | immune_to=Invisibility| | ||
neutral_to=Physical, Energy, | neutral_to=Physical, Energy, Lifedrain, Fire, Poison| | ||
task=[[Osaris Faction|The Osaris Faction]] 750 kills| | task=[[Osaris Faction|The Osaris Faction]] 750 kills| | ||
est_max_damage=110 hp per turn and an additional 325 hp over time.| | est_max_damage=110 hp per turn and an additional 325 hp over time.| | ||
Line 18: | Line 18: | ||
note=Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.| | note=Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health.| | ||
strategy=Kill them fast. Use [[Strange_Talisman|Strange Talisman]] to reduce the damage taken from their energized attack.| | strategy=Kill them fast. Use [[Strange_Talisman|Strange Talisman]] to reduce the damage taken from their energized attack.| | ||
strategy_knights= Annoying creature for Knights, just trap them in the corner as soon as possible.| | |||
strategy_mages= [[ | strategy_mages= [[Druid|Druids]] can buy [[Energy_Healing|Energy Healing]] spell to get rid of the energized status caused by [[Shakirian_Arrow|Shakirian Arrows]]. Kill them with [[Heavy_Magic_Missile|Heavy Magic Missile]].| | ||
strategy_archers= Kill them as fast as possible.| | |||
skinnable=| | skinnable=| | ||
location=[[ | location=[[Shakir]], multiple camps under Al-Najira desert, mountains north-west of [[Yehsha]].| | ||
loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)| | loot=0-20(?) gp, 0-13 [[Shakirian_Arrow|Shakirian Arrow]], [[Mystic_Turban|Mystic Turban]] (rare), [[Shakirian_Bow|Shakirian Bow]] (very rare)| | ||
}} | }} |
Latest revision as of 20:03, 7 March 2024
Hit Points: 450 Experience: 540 Summon: -- Convince: -- | |||||||
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Abilities: | Melee (0-30), Shakirian Arrow (0-80),Causes energized status which starts at 25 damage and ends at 1 damage dealing 325 total damage over 40 seconds, Paralysis | ||||||
Pushable: | ❌ | ||||||
Push Objects: | ✔️ | ||||||
Est. Max Damage: | 110 hp per turn and an additional 325 hp over time. | ||||||
Immune To: | Invisibility | ||||||
Neutral To: | Physical, Energy, Lifedrain, Fire, Poison | ||||||
Sounds: | DEATH TO THE CALIPH!"; "Catch that fellow!"; "You will be our prisoner."; "Surrender or die!"; | ||||||
Task: | The Osaris Faction 750 kills | ||||||
Note: | Dangerous creature. Try to avoid them when you're walking through the desert, they'll kill you on low level. Slave Hunters attack in groups and can hit pretty hard in a short amount of time. They run away in low health. | ||||||
Strategy: | Kill them fast. Use Strange Talisman to reduce the damage taken from their energized attack.
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Loot: | 0-20(?) gp, 0-13 Shakirian Arrow, Mystic Turban (rare), Shakirian Bow (very rare) | ||||||
Location: | Shakir, multiple camps under Al-Najira desert, mountains north-west of Yehsha. |
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