Difference between revisions of "Stone Golem"

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(Created page with " <div id="content_view" class="wiki" style="display: block"> =Stone Golem stonegolem.gif= ---- ''270 Hit Points''<br /> ''320 Experience Points per k...")
 
m (Text replacement - "Power Ring" to "Melee Ring")
 
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<div id="content_view" class="wiki" style="display: block">
{{Monster|
=Stone Golem [[Image:stonegolem.gif|stonegolem.gif]]=
name=Stone Golem|
 
image=[[File:Stone Golem.gif]]|
----
hp=270|
''270 Hit Points''<br /> ''320 Experience Points per kill''<br />
exp=320|
----
summon=590|
'''Summon/Convince:''' 590/590 (Illusionable)<br /> '''Abilities:'''Melee (0-115)<br /> '''Pushable:'''[[Image:d.jpg|d.jpg]]<br /> '''Push Objects:'''[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around:''' <span style="color: #ff0000">Fire</span>,<span style="color: #00ffff"> Energy</span><br /> '''Est. Max. Damage:''' 115 hp per turn<br /> '''Immune to:''' <span style="color: #00ff00">Poison, </span><span style="color: #ff2a00">Fire</span><br /> '''Neutral to:''' <span style="color: #008000">Life Drain</span><br /> '''Sounds:''' None<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
convince=590|
----
abilities=Melee (0-115)|
'''Behavior:''' Stone Golems chase their opponents, and will not run from a fight. They will not change targets.<br />
pushable=n|
----
push_objects=y|
'''Field Notes:''' Big and Resistant creatures.<br />
walks_around=Fire, Energy|
----
est_max_damage=115 damage per turn|
'''Location:''' Maze of Lost Souls, in and around Blue Djinn Tower, Demona, Tarpit Tomb, Peninsula Tomb, Mountains of [[Abukir|Abukir]].<br />
immune_to=Poison, Fire, Ice|
----
neutral_to=Physical, Energy|
'''Strategy:''' They don't take off high damage, a medium leveled knight should be able to block them easily. Paladins should run and shoot. Treat it like a strong cyclops.<br />
sounds=None.|
----
task=200 ([[Experience Tasks]])|
'''Loot:'''0-15 gp, 0-4 [[Small Stone|Small Stone]], [[Power Ring|Power Ring]] (semi-rare), [[Steel Shield|Steel Shield]] (semi-rare), [[Carlin Sword|Carlin Sword]] (rare), [[Torch|Torch]] (rare), [[Scale Armor|Scale Armor]] (rare), [[Crystal Ring|Crystal Ring]] (very rare), [[Red Gem|Red Gem]] (very rare),<br />
note=Stone Golems chase their opponents, and will not run from a fight. They will not change targets. Official mascot of Medivia Wiki!|
----
location= In and around Blue Djinn Tower, Mountains of Abukir.|
<br /> [[Monsters|Monsters]]</div>
strategy=A medium leveled knight should be able to block them easily. Archers should run and shoot. Treat it like a strong cyclops.|
loot=0-15 [[Gold Coin]], 0-4 [[Small Stone]], [[Bag]], [[Melee Ring]] (semi-rare), [[Steel Shield]] (semi-rare), [[Tuck Sword]] (rare), [[Torch]] (rare), [[Scale Armor]] (rare), [[Crystal Ring]] (very rare), [[Red Gem]] (very rare)|}}

Latest revision as of 12:49, 19 November 2023

Stone Golem
Stone Golem.gif
Heart.png Hit Points: 270
Xp.png Experience: 320
Summon.png Summon: 590
Convince.png Convince: 590
Abilities:Melee (0-115)
Pushable:
Push Objects:✔️
Est. Max Damage:115 damage per turn
Immune To:Poison, Fire, Ice
Neutral To:Physical, Energy
Sounds:None.
Task:200 (Experience Tasks)
Note:Stone Golems chase their opponents, and will not run from a fight. They will not change targets. Official mascot of Medivia Wiki!
Strategy:A medium leveled knight should be able to block them easily. Archers should run and shoot. Treat it like a strong cyclops.
Loot:0-15 Gold Coin, 0-4 Small Stone, Bag, Melee Ring (semi-rare), Steel Shield (semi-rare), Tuck Sword (rare), Torch (rare), Scale Armor (rare), Crystal Ring (very rare), Red Gem (very rare)
Location:In and around Blue Djinn Tower, Mountains of Abukir.

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