Difference between revisions of "Temple"
From Medivia Online Wiki
m (Text replacement - "Cleric" to "Druid") |
|||
Line 1: | Line 1: | ||
---- | ---- | ||
'''Temple''' is a [[Protection Zone|protection zone]] where players are sent to when they have died or when they have been teleported.<br><br> | '''The Temple''' is a [[Protection Zone|protection zone]] where players are sent to when they have died or when they have been teleported.<br><br> | ||
Every major city's | Every major city's temple has a portal which allows you to become a citizen of that city. Then, when you die, you will respawn in that Temple.<br><br> | ||
In addition, every | In addition, every temple has a priest that will heal players that are below 50 health. They also remove poison, burning, freezing, electrification, paralysis, curse effects or any other similar statuses from players. | ||
---- | ---- | ||
Latest revision as of 16:10, 18 November 2022
The Temple is a protection zone where players are sent to when they have died or when they have been teleported.
Every major city's temple has a portal which allows you to become a citizen of that city. Then, when you die, you will respawn in that Temple.
In addition, every temple has a priest that will heal players that are below 50 health. They also remove poison, burning, freezing, electrification, paralysis, curse effects or any other similar statuses from players.
City | Druid | |
---|---|---|
Arak | Andrei | |
Eschen | Asia | |
Garrogat | Celan | |
Icenhaal | Spooks | |
Lucindel | Mirthal | |
Mittenhoff | Aggat | |
Osaris | Halfadir | |
Thoris | Adalbert | |
Yehsha | Sabri |