Actions

Ghoul

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Ghoul
Ghoul
Heart.png Hit Points: 100
Xp.png Experience: 170
Summon.png Summon: 450(Illusionable)
Convince.png Convince: 450
Abilities:Melee (0-50), Life Drain (15-27), Self-Healing
Pushable:
Push Objects:
Walks Around:?
Est. Max Damage:?
Immune To:Ice, Life Drain
Neutral To:Physical, Energy
Task:600 (Experience Tasks)
Note:Ghouls don't run in low health, can't be pushed and they move objects.
This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with life drain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged.
Strategy:
WarriorsThey should have good skills to fight these creatures. Don't fight more than 3 at once unless you have 50/50+ skills. Also keep in mind that you cannot block their life drain without a garlic necklace.
Sorcerers and ClericsGhouls are good creatures for experience, their loot is very good when comparing with the time and mana used to kill them. Use Heavy Magic Missile or a Summon Creature (Monk) to hunt them.
ScoutsIt's possible to defeat ghouls at a low level, with low skills and ample running space, even the lowest level paladins can hunt them.
Loot:0-30 gp, Torch, Scale Armor, Brass Helmet, Viking Helmet, Knife, Skull, Life Ring (Very Rare)
Location:Ancient Temple in the Skeleton area, way to Mintwallin, Alatar Lake, Ghostlands, Hellgate, Maze of Lost Souls, below Point of No Return in Outlaw Camp, Plains of Havoc, Garrogat ghoul hill, Venore Amazon Camp underground, Venore Swamp Troll cave, Triangle Tower, Yehsha tombs, Isle of the Kings, Also found behind a wall in both Novus and Paradox Tower, although it cannot be reached.

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