Difference between revisions of "Ghoul"
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{{Monster| | {{Monster| | ||
image=[[File:Ghoul.gif|Ghoul]]| | image=[[File:Ghoul.gif|Ghoul]]| | ||
name=Ghoul| | name=Ghoul| |
Revision as of 14:19, 29 December 2018
Hit Points: 100 Experience: 170 Summon: 450(Illusionable) Convince: 450 | |||
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Abilities: | Melee (0-50), Life Drain (15-27), Self-Healing | ||
Class: | ? | ||
Pushable: | ❌ | ||
Push Objects: | ✔️ | ||
Est. Max Damage: | ? | ||
Immune To: | Ice, Life Drain | ||
Neutral To: | Physical, Energy | ||
Task: | 600 (Experience Tasks) | ||
Note: | Ghouls don't run in low health, can't be pushed and they move objects. This kind of undead is found usually in groups and can be dangerous for inexperienced players. Only fight them while wearing good equipment or keeping them at distance, otherwise their melee combined with life drain can do a lot of damage. They are commonly used as a summon for knights in training. Unlike most of their undead counterparts, Ghouls leave bloodstains when damaged. | ||
Strategy: |
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Loot: | 0-30 gp, Torch, Scale Armor, Brass Helmet, Viking Helmet, Knife, Skull, Life Ring (Very Rare) | ||
Location: | Ancient Temple in the Skeleton area, way to Mintwallin, Alatar Lake, Ghostlands, Hellgate, Maze of Lost Souls, below Point of No Return in Outlaw Camp, Plains of Havoc, Garrogat ghoul hill, Venore Amazon Camp underground, Venore Swamp Troll cave, Triangle Tower, Yehsha tombs, Isle of the Kings, Also found behind a wall in both Novus and Paradox Tower, although it cannot be reached. |
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