Dragon
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Revision as of 18:32, 4 February 2022 by Saelvas Saelvius (talk | contribs) (Text replacement - "scout" to "archer")
Hit Points: 1000 Experience: 1400 Summon: -- Convince: -- | |||||
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Abilities: | Melee (0-120), Fire Wave (100-170), Great Fireball (60-140), Self-Healing (40-70) | ||||
Pushable: | ❌ | ||||
Push Objects: | ✔️ | ||||
Est. Max Damage: | +450 per turn | ||||
Immune To: | Fire, Poison | ||||
Neutral To: | Physical, Energy, Ice | ||||
Sounds: | "FCHHHH"; "GROOOOAAAAAAAAR" | ||||
Task: | 2500 (Experience Tasks) | ||||
Note: | Dragons are very slow-moving, but have a potent set of attacks. A skilled mage or paladin is able to kill one without taking too much damage once they master the art. Dragons are known to retarget. This often causes shooters in a team hunt to be burned or killed. A dragon will retreat at 300 health (30%, yellow) | ||||
Strategy: | All players should stand diagonal from the dragon, whenever possible, to avoid the Fire Wave.
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Loot: | 0-105 Gold Coin, 0-3 Dragon Ham, Short Sword, Mace, Steel Shield, Crossbow, 0-10 Burst Arrow, Longsword (semi-rare), Steel Helmet (semi-rare), Broad Sword (semi-rare), Plate Legs (semi-rare), Green Dragon Scale (semi-rare), Double Axe (rare), Dragon Hammer (rare), Serpent Sword (rare), Dragon Shield (very rare), Small Diamond (extremely rare), Life Crystal (extremely rare) Dragon Trophy (extremely rare) | ||||
Skinnable: | Green Leather with | ||||
Location: | Orc Fortress, PoI Dragon Lords, deeper Cyclopolis, Garrogat Dragon Lair, Yehsha Dragon Lairs, some Tombs, Arak Dragon Mountain |
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