Difference between revisions of "Necromancer"

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<div id="content_view" class="wiki" style="display: block">
{{Monster|
=<span style="font-size: 22px">Necromancer [[Image:necromancer.gif|necromancer.gif]]</span>=
name=Necromancer|
 
image=[[File:Necromancer.png]]|
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hp=580|
''580 Hit Points''<br /> ''1160 Experience points per kill''<br />
exp=1160|
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summon=--|
'''Summon/Convince:''' --/--<br /> '''Abilities:''' Melee (0-80) which poisons you for 0/8 hp/turn, [[Life Drain|Life Drain]] (10-120), Poison Hit (20-120), [[Light Healing|Light Healing]] (fast, 50-80), summons [[Ghoul|Ghoul]], [[Ghost|Ghost]] and [[Mummy|Mummy]]<br /> '''Pushable:'''[[Image:d.jpg|d.jpg[[Item Tasks|Item Tasks]]<br />
convince=--|
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abilities=Melee (0-80) which poisons you for 0/8 hp/turn, Lifedrain (10-120), Poison Hit (20-120), Light Healing (fast, 50-80), Summons [[Ghoul]], [[Ghost]] and [[Mummy]]|
'''Behavior:''' Necromancers distance themselves from their opponent, shoot a distance poison attack and summon undead creatures. They shoot you more if you stand close.<br />
pushable=n|
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push_objects=y|
'''Field Notes:''' Necromancers have really valuable items in their loot: [[Boots of Haste|Boots of Haste]] and [[Skull Staff|Skull Staff]]. They have a weak defense so even knights are able to kill them with a little limitation: their Death Hit works only if you stand next to them which means you will lose a lot more hp.<br />
walks_around=Nothing.|
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immune_to=Poison, Paralyze, Invisibility|
'''Location:''' All the tombs, Drefia, [[Medusa Shield Quest|Medusa Shield Quest]], Edron Hero Cave, [[Forgula|Forgula]]<br />
neutral_to=Physical, Energy, Fire|
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est_max_damage=+300 per turn (+500 with summons)|
'''Strategy:''' Mid-level Mages can summon 2 [[Demon Skeleton|Demon Skeleton]] to kill Necromancers in Drefia, the most common place to hunt them. Paladins should use [[Bolt|Bolt]]+[[Heavy Magic Missile|Heavy Magic Missile]]. Knights can solo these but it is not recommended as their damage is a lot higher in melee range.<br />  As a high-level Mage you can hunt these great with [[Great Fireball Rune|Great Fireball Rune]]. Rush into the rooms so you can hit all of the Necromancers at once. As soon as your [[Energy Wave|Energy Wave]] usually hits more than 580 you can also use E-Wave to oneshot them.<br />  If you hunt them in Drefia you might want to lure all the [[Demon Skeleton|Demon Skeleton]] which spawn between the rooms to the top right corner where the [[Sheep|Sheep]] spawn. You will need a [[Stealth Ring|Stealth Ring]].<br />
sounds="Taste the sweetness of death!" "Your soul will be mine."|
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note=Necromancers distance themselves from their opponent, shoot a distance poison attack and summon undead creatures. They shoot you more if you stand close. Necromancers have really valuable items in their loot: Boots of Haste and Skull Staff. They have a weak defense so even knights are able to kill them with a little limitation: their Death Hit works only if you stand next to them which means you will lose a lot more hp.|
'''Loot:''' 0-90 gp, [[Green Mushroom|Green Mushroom]] (semi-rare), [[Clerical Mace|Clerical Mace]] (semi-rare), [[Mystic Turban|Mystic Turban]] (rare), [[Skull Staff|Skull Staff]] (very rare), [[Conjure Wand|Conjure Wand]] (very rare), [[Boots of Haste|Boots of Haste]] (very rare; 0,1% drop rate)<br />
strategy=If you hunt them in Drefia you might want to lure all the Revenant which spawn between the rooms to the top right corner where the Sheep spawn. You will need a Stealth Ring.|
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strategy_mages=Mid-level Mages can summon 2 Revenant to kill Necromancers in Drefia, the most common place to hunt them. As a high-level Mage you can hunt these great with Great Fireball Rune. Rush into the rooms so you can hit all of the Necromancers at once. As soon as your Energy Wave usually hits more than 580 you can also use E-Wave to oneshot them.|
<br /> [[Monsters|Monsters]]</div>
strategy_archers=Archers should use Bolt+Heavy Magic Missile. Knights can solo these but it is not recommended as their damage is a lot higher in melee range.|
location=[[Tombs of Yehsha]], City of the Dead, [[Medusa Shield Quest]], [[PoI Necromancers]], [[Forgula]], [[Serpentine tomb]], [[Ghostland Thoris]]|
task=4000 ([[Item Tasks]])|
loot= 0-90 gp, [[Short Sword]], [[Green Mushroom]] (semi-rare), [[Clerical Mace]] (semi-rare), [[Serpent Scepter]] (semi-rare?), [[Mystic Turban]] (rare), [[Skull Staff]] (very rare), [[Conjure Wand]] (very rare), [[Boots of Haste]] (very rare)|
}}

Latest revision as of 22:51, 28 February 2022

Necromancer
Necromancer.png
Heart.png Hit Points: 580
Xp.png Experience: 1160
Summon.png Summon: --
Convince.png Convince: --
Abilities:Melee (0-80) which poisons you for 0/8 hp/turn, Lifedrain (10-120), Poison Hit (20-120), Light Healing (fast, 50-80), Summons Ghoul, Ghost and Mummy
Pushable:
Push Objects:✔️
Est. Max Damage:+300 per turn (+500 with summons)
Immune To:Poison, Paralyze, Invisibility
Neutral To:Physical, Energy, Fire
Sounds:"Taste the sweetness of death!" "Your soul will be mine."
Task:4000 (Item Tasks)
Note:Necromancers distance themselves from their opponent, shoot a distance poison attack and summon undead creatures. They shoot you more if you stand close. Necromancers have really valuable items in their loot: Boots of Haste and Skull Staff. They have a weak defense so even knights are able to kill them with a little limitation: their Death Hit works only if you stand next to them which means you will lose a lot more hp.
Strategy:If you hunt them in Drefia you might want to lure all the Revenant which spawn between the rooms to the top right corner where the Sheep spawn. You will need a Stealth Ring.
Mages and DruidsMid-level Mages can summon 2 Revenant to kill Necromancers in Drefia, the most common place to hunt them. As a high-level Mage you can hunt these great with Great Fireball Rune. Rush into the rooms so you can hit all of the Necromancers at once. As soon as your Energy Wave usually hits more than 580 you can also use E-Wave to oneshot them.
ArchersArchers should use Bolt+Heavy Magic Missile. Knights can solo these but it is not recommended as their damage is a lot higher in melee range.
Loot:0-90 gp, Short Sword, Green Mushroom (semi-rare), Clerical Mace (semi-rare), Serpent Scepter (semi-rare?), Mystic Turban (rare), Skull Staff (very rare), Conjure Wand (very rare), Boots of Haste (very rare)
Location:Tombs of Yehsha, City of the Dead, Medusa Shield Quest, PoI Necromancers, Forgula, Serpentine tomb, Ghostland Thoris

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