Difference between revisions of "Stone Golem"

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''270 Hit Points''<br /> ''320 Experience Points per kill''<br />
''270 Hit Points''<br /> ''320 Experience Points per kill''<br />
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'''Summon/Convince:''' 590/590 (Illusionable)<br /> '''Abilities:'''Melee (0-115)<br /> '''Pushable:'''[[Image:d.jpg|d.jpg]]<br /> '''Push Objects:'''[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around:''' <span style="color: #ff0000">Fire</span>,<span style="color: #00ffff"> Energy</span><br /> '''Est. Max. Damage:''' 115 hp per turn<br /> '''Immune to:''' <span style="color: #00ff00">Poison, </span><span style="color: #ff2a00">Fire</span><br /> '''Neutral to:''' <span style="color: #008000">Life Drain</span><br /> '''Sounds:''' None<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
'''Summon/Convince:''' 590/590 (Illusionable)<br /> '''Abilities:'''Melee (0-115)<br /> '''Pushable:'''[[Image:d.jpg|d.jpg]]]]<br /> '''Push Objects:'''[[Image:10px-Tick.jpg|10px-Tick.jpg]]<br /> '''Walks around:''' <span style="color: #ff0000">Fire</span>,<span style="color: #00ffff"> Energy</span><br /> '''Est. Max. Damage:''' 115 hp per turn<br /> '''Immune to:''' <span style="color: #00ff00">Poison, </span><span style="color: #ff2a00">Fire</span><br /> '''Neutral to:''' <span style="color: #008000">Life Drain</span><br /> '''Sounds:''' None<br /> '''Task''': [[Experience Tasks|Experience Tasks]]<br />
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'''Behavior:''' Stone Golems chase their opponents, and will not run from a fight. They will not change targets.<br />
'''Behavior:''' Stone Golems chase their opponents, and will not run from a fight. They will not change targets.<br />

Revision as of 17:33, 20 April 2018

Stone Golem stonegolem.gif


270 Hit Points
320 Experience Points per kill


Summon/Convince: 590/590 (Illusionable)
Abilities:Melee (0-115)
Pushable:d.jpg]]
Push Objects:10px-Tick.jpg
Walks around: Fire, Energy
Est. Max. Damage: 115 hp per turn
Immune to: Poison, Fire
Neutral to: Life Drain
Sounds: None
Task: Experience Tasks


Behavior: Stone Golems chase their opponents, and will not run from a fight. They will not change targets.


Field Notes: Big and Resistant creatures.


Location: Maze of Lost Souls, in and around Blue Djinn Tower, Demona, Tarpit Tomb, Peninsula Tomb, Mountains of Abukir.


Strategy: They don't take off high damage, a medium leveled knight should be able to block them easily. Scouts should run and shoot. Treat it like a strong cyclops.


Loot:0-15 gp, 0-4 Small Stone, Power Ring (semi-rare), Steel Shield (semi-rare), Carlin Sword (rare), Torch (rare), Scale Armor (rare), Crystal Ring (very rare), Red Gem (very rare),



Monsters