Difference between revisions of "Stone Golem"
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'''Location:''' Maze of Lost Souls, in and around Blue Djinn Tower, Demona, Tarpit Tomb, Peninsula Tomb, Mountains of [[Abukir|Abukir]].<br /> | '''Location:''' Maze of Lost Souls, in and around Blue Djinn Tower, Demona, Tarpit Tomb, Peninsula Tomb, Mountains of [[Abukir|Abukir]].<br /> | ||
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'''Strategy:''' They don't take off high damage, a medium leveled knight should be able to block them easily. | '''Strategy:''' They don't take off high damage, a medium leveled knight should be able to block them easily. Scouts should run and shoot. Treat it like a strong cyclops.<br /> | ||
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'''Loot:'''0-15 gp, 0-4 [[Small Stone|Small Stone]], [[Power Ring|Power Ring]] (semi-rare), [[Steel Shield|Steel Shield]] (semi-rare), [[Carlin Sword|Carlin Sword]] (rare), [[Torch|Torch]] (rare), [[Scale Armor|Scale Armor]] (rare), [[Crystal Ring|Crystal Ring]] (very rare), [[Red Gem|Red Gem]] (very rare),<br /> | '''Loot:'''0-15 gp, 0-4 [[Small Stone|Small Stone]], [[Power Ring|Power Ring]] (semi-rare), [[Steel Shield|Steel Shield]] (semi-rare), [[Carlin Sword|Carlin Sword]] (rare), [[Torch|Torch]] (rare), [[Scale Armor|Scale Armor]] (rare), [[Crystal Ring|Crystal Ring]] (very rare), [[Red Gem|Red Gem]] (very rare),<br /> | ||
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<br /> [[Monsters|Monsters]]</div> | <br /> [[Monsters|Monsters]]</div> |
Revision as of 23:21, 18 April 2018
Stone Golem
270 Hit Points
320 Experience Points per kill
Summon/Convince: 590/590 (Illusionable)
Abilities:Melee (0-115)
Pushable:
Push Objects:
Walks around: Fire, Energy
Est. Max. Damage: 115 hp per turn
Immune to: Poison, Fire
Neutral to: Life Drain
Sounds: None
Task: Experience Tasks
Behavior: Stone Golems chase their opponents, and will not run from a fight. They will not change targets.
Field Notes: Big and Resistant creatures.
Location: Maze of Lost Souls, in and around Blue Djinn Tower, Demona, Tarpit Tomb, Peninsula Tomb, Mountains of Abukir.
Strategy: They don't take off high damage, a medium leveled knight should be able to block them easily. Scouts should run and shoot. Treat it like a strong cyclops.
Loot:0-15 gp, 0-4 Small Stone, Power Ring (semi-rare), Steel Shield (semi-rare), Carlin Sword (rare), Torch (rare), Scale Armor (rare), Crystal Ring (very rare), Red Gem (very rare),
Monsters