Difference between revisions of "Heavy Magic Missile"

From Medivia Online Wiki
m (Text replacement - ""wiki_table"" to ""wikitable"")
Line 12: Line 12:
|-
|-
| '''Cost:'''
| '''Cost:'''
| 600 gp
| 600 gp (spell) 120 gp (rune) 2400 gp (BP)
|-
|-
| '''Magic Level:'''
| '''Magic Level:'''

Revision as of 10:44, 21 September 2018

Spells  
RTENOTITLE
Heavy Magic Missile
Spell Words: Adori Gran
Cost: 600 gp (spell) 120 gp (rune) 2400 gp (BP)
Magic Level: 3
Charges: 5
Used by: Clerics, Sorcerers and Scouts
Mana: 50
Premium: yes
Effect:

Electrified_Icon.gifConjures a Heavy Magic Missile (5 charges) that causes Energy Damage on a single target. It contains five charges.


Buy spell from:

Town Clerics Sorcerers Scouts
Ab'Dendriel:

Elathriel

-

Elathriel

Yehsha:

Rahkem

Haffnal

Nadim

Carlin:

Padreia

Lea

Legola

Osaris:

Bedhin

Bedhin

Nafir

Garrogat: - - -
Kazordoon: -

Etzel

-
Thais:

Marvik

Muriel

Elane

Venore:

Smiley

Chatterbone

Asrak


hmm_gif.gif


Note: This rune is mostly used by Scouts and Mages.

Probably the 2nd most used rune in the game (next to the Ultimate Healing Rune). Warriors can use them but it is a waste of money for a knight because their magic level is low and they should rely on melee to gain better skills.

Mages use them a lot because they have high magic level and weak melee and it does nice damage and a mage can kill strong monsters such as Cyclops or Minotaur Guard without getting damaged.



Spells