Difference between revisions of "Magician's Staff"

From Medivia Online Wiki
Line 10: Line 10:
pattributes={{Attributes|
pattributes={{Attributes|
name_1=Intelligence (12)|
name_1=Intelligence (12)|
large_1=10.71|
large_1=31.77|
small_1=0.71|
small_1=2.11|
shard_1=0.14|
shard_1=0.42|
name_2=Presence of Mind (1)|
name_2=Presence of Mind (1)|
large_2=15.0|
large_2=15.0|
Line 21: Line 21:
small_3=1.0|
small_3=1.0|
shard_3=0.2|
shard_3=0.2|
total_large=3.0kk|
total_small=3.0kk|
total_shard=4.7kk|
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases Intelligence and spellpower (mages and druids only). }}]] (12), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50)|
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases Intelligence and spellpower (mages and druids only). }}]] (12), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (1), [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50)|
weight=38.0|
weight=38.0|

Revision as of 23:08, 4 August 2023

Magician's Staff
You see a Magician's Staff (Def:25). 
It weighs 38.0 oz.
It seems that the staff enchants your health.
Item Rank:250
Properties:Intelligence (10), +50 Health
Possible
Attributes:
 Intelligence (12), Presence of Mind (1), Intellect (50)
Def:25
Description:It seems that the staff enchants your health.
Weight:38.0 oz
Hands:Two-handed.
Dropped by:None.
Buy from:Players only.
Sell to:Players only.
Note:This item can be used to its full potential even below level 200 as long as you have completed the Plaguebringers of Abukir quest.
Can be used to cast Small Explosive Runes in a targeted3x3 tile AoE.
Provides 1 magic level and 50 extra health points while worn.
Only obtainable as one of the available rewards after completing The Plaguebringers of Abukir quest.

Go back to Wands & Staves.