Difference between revisions of "Magician's Staff"

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hands=2|
hands=2|
def=25|
def=25|
item_rank={{#tip-text:250| Level 200 required to wield to full potential. }}|
item_rank={{#tip-text:250| Level 200 or completed Plaguebringers of Abukir quest required to wield to full potential. }}|
properties=[[Intelligence]] (10), +50 [[Properties#Health Increase Properties|Health]]|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (10), +50 [[Properties#Health Increase Properties|Health]]|
pattributes={{Attributes|
pattributes={{Attributes|
name_1=Intelligence (12)|
name_1=Intelligence (12)|
large_1=10.71|
large_1=31.77|
small_1=0.71|
small_1=2.11|
shard_1=0.14|
shard_1=0.42|
name_2=Presence of Mind (1)|
name_2=Presence of Mind (1)|
large_2=15.0|
large_2=15.0|
Line 21: Line 21:
small_3=1.0|
small_3=1.0|
shard_3=0.2|
shard_3=0.2|
total_large=3.0kk|
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases Intelligence and spellpower (mages and druids only). }}]] (12), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
total_small=3.0kk|
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50)|
total_shard=4.7kk|
}} &nbsp;<b>[[Attributes#Intelligence|{{#tip-text: Intelligence | Increases Intelligence and spellpower (mages and druids only). }}]]</b> <small>(12)</small>, <b>[[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]]</b> <small>(1)</small>, <b>[[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]]</b> <small>(50)</small>|
weight=38.0|
weight=38.0|
enchantable=y|
description=It seems that the staff enchants your health.|
description=It seems that the staff enchants your health.|
loot_value=Negotiable gp|
loot_value=Negotiable gp|
dropped_by=None.|
dropped_by=None.|
note=Can be used to cast [[Small Explosive Rune]]s in a targeted3x3 tile AoE. <br>Provides 1 magic level and 50 extra health points while worn.<br>Only obtainable as one of the available rewards after completing [[The Plaguebringers of Abukir]] quest.}}
note=This item can be used to its full potential even below level 200 as long as you have completed the [[Plaguebringers of Abukir]] quest.<br>Can be used to cast [[Small Explosive Rune]]s in a targeted3x3 tile AoE. <br>Provides 1 magic level and 50 extra health points while worn.<br>Only obtainable as one of the available rewards after completing [[The Plaguebringers of Abukir]] quest.<br>
Old sprites:[[File:Magician's staff.png]] [[File:Arcane Staff.gif]]|
}}

Latest revision as of 19:41, 12 April 2024

Magician's Staff
You see a Magician's Staff (Def:25). 
It weighs 38.0 oz.
It seems that the staff enchants your health.
Item Rank:250
Properties:Intelligence (10), +50 Health
Possible
Attributes:
 Intelligence (12), Presence of Mind (1), Intellect (50)
Def:25
Description:It seems that the staff enchants your health.
Weight:38.0 oz
Hands:Two-handed.
Dropped by:None.
Buy from:Players only.
Sell to:Players only.
Note:This item can be used to its full potential even below level 200 as long as you have completed the Plaguebringers of Abukir quest.
Can be used to cast Small Explosive Runes in a targeted3x3 tile AoE.
Provides 1 magic level and 50 extra health points while worn.
Only obtainable as one of the available rewards after completing The Plaguebringers of Abukir quest.
Old sprites:Magician's staff.png Arcane Staff.gif

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