Difference between revisions of "Magician's Staff"

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m (Text replacement - "Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately and simultaneously to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen ticks and amount of mana regenerated per tick). Thus if you're using a ring of healing, lionfish meal and drinking mana potions, you will get 1 extra mana per poi...)
 
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small_3=1.0|
small_3=1.0|
shard_3=0.2|
shard_3=0.2|
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases Intelligence and spellpower (mages and druids only). }}]] (12), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases your mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
}}  [[Attributes#Intelligence|{{#tip-text: Intelligence | Increases Intelligence and spellpower (mages and druids only). }}]] (12), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) amount per 16 mana regen turns. Each point of PoM is a 6,25% (100/16) increase to your base mana regeneration, however it also applies separately to mana regeneration from rings, meals and potions (the % increase varies depending on the frequency of regen turns and amount of mana regenerated per turn). Thus if you're using a ring of healing, lionfish meal and drinking mana potions with 1 PoM, you will get 1 extra mana per 16 base regeneration turns, 1 extra per 16 ring regeneration turns, 1 per 16 meal regeneration turns and 1 per 16 mana potions drunk.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on.
Base mana regeneration speed depends on your vocation, promotion status and the world you play on: e.g. an arch druid on Legacy, with a regeneration rate of 1 mana per 2 seconds, would regenerate an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50)|
Thus, an arch druid on Legacy has a mana regeneration rate of 1 per 2 seconds, and since Presence of Mind increases the regen by (x) mana points per 16 turns, this brings it to an extra (x) mana points every 32 (16x2) seconds; while an arch druid on Progeny where the mana regeneration rate is double that of Legacy (1 mana per 1 second) will get the (x) number of extra mana points every 16 (16x1) seconds. }}]] (1), [[Attributes#Intellect|{{#tip-text: Intellect| Increases total mana point pool.}}]] (50)|
weight=38.0|
weight=38.0|
description=It seems that the staff enchants your health.|
description=It seems that the staff enchants your health.|
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dropped_by=None.|
dropped_by=None.|
note=This item can be used to its full potential even below level 200 as long as you have completed the [[Plaguebringers of Abukir]] quest.<br>Can be used to cast [[Small Explosive Rune]]s in a targeted3x3 tile AoE. <br>Provides 1 magic level and 50 extra health points while worn.<br>Only obtainable as one of the available rewards after completing [[The Plaguebringers of Abukir]] quest.<br>
note=This item can be used to its full potential even below level 200 as long as you have completed the [[Plaguebringers of Abukir]] quest.<br>Can be used to cast [[Small Explosive Rune]]s in a targeted3x3 tile AoE. <br>Provides 1 magic level and 50 extra health points while worn.<br>Only obtainable as one of the available rewards after completing [[The Plaguebringers of Abukir]] quest.<br>
Old sprite:[[File:Magician's staff.png]]|
Old sprites:[[File:Magician's staff.png]] [[File:Arcane Staff.gif]]|
}}
}}

Latest revision as of 19:41, 12 April 2024

Magician's Staff
You see a Magician's Staff (Def:25). 
It weighs 38.0 oz.
It seems that the staff enchants your health.
Item Rank:250
Properties:Intelligence (10), +50 Health
Possible
Attributes:
 Intelligence (12), Presence of Mind (1), Intellect (50)
Def:25
Description:It seems that the staff enchants your health.
Weight:38.0 oz
Hands:Two-handed.
Dropped by:None.
Buy from:Players only.
Sell to:Players only.
Note:This item can be used to its full potential even below level 200 as long as you have completed the Plaguebringers of Abukir quest.
Can be used to cast Small Explosive Runes in a targeted3x3 tile AoE.
Provides 1 magic level and 50 extra health points while worn.
Only obtainable as one of the available rewards after completing The Plaguebringers of Abukir quest.
Old sprites:Magician's staff.png Arcane Staff.gif

Go back to Wands & Staves.