States
From Medivia Online Wiki
States
There are several different types of states, each with their own effect.
- Burning - Will take fire damage over time.
- Cursed - Will take physical damage over time.
- Drunk - Movements may become random in addition to random 'hicks'.
- Electrified - Will take energy damage over time.
- Freezing - Will take freeze damage over time.
- Haste - Movement speed is increased.
- Hungry - Player has not eaten any food and will not regenerate.
- Locked - Player has been in combat within the last 60 seconds.
- Manashield - Mana will be depleted instead of health.
- Paralyzed - Movement speed is impaired.
- Poisoned - Will take poison damage over time.
- Protection - Inside of a protection zone (house or depot generally).
- Purified - Your health will be regenerated over time