Difference between revisions of "Druid"

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m (Text replacement - "Paladin" to "Scout")
m (Text replacement - "Druid" to "Cleric")
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=Druid=
=Cleric=


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  Druids are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells<br /> <br />  Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.<br /> <br />  
  Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells<br /> <br />  Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.<br /> <br />  
===Benefits===
===Benefits===


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  With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.<br /> <br />  
  With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.<br /> <br />  
===With every level, a Druid will gain:===
===With every level, a Cleric will gain:===


* 10 oz of Capacity
* 10 oz of Capacity
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* 30 Mana
* 30 Mana
<br />  As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.<br /> <br /> '''Note:''' Double these numbers if you are on either the Spectrum or Destiny server.<br />  
<br />  As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.<br /> <br /> '''Note:''' Double these numbers if you are on either the Spectrum or Destiny server.<br />  
===A Druid will regenerate:===
===A Cleric will regenerate:===


* 1 HP every 12 seconds
* 1 HP every 12 seconds
* 1 Mana every 3 seconds
* 1 Mana every 3 seconds
<br />  
<br />  
===An Elder Druid will regenerate:===
===An Elder Cleric will regenerate:===


* 1 HP every 12 seconds
* 1 HP every 12 seconds
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<br />  
<br />  
===Promotion===
===Promotion===
  When a player reaches level 20, they can purchase a Promotion from any Monarch and become an Elder Druid with a few benefits.<br /> <br /> <br />  
  When a player reaches level 20, they can purchase a Promotion from any Monarch and become an Elder Cleric with a few benefits.<br /> <br /> <br />  
==Additional Links==
==Additional Links==


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* [[Druid Spells|Druid Spells]]
* [[Cleric Spells|Cleric Spells]]
* [[Summoned Creatures|Summoned Creatures]]
* [[Summoned Creatures|Summoned Creatures]]
* [[Warrior|Warrior]]
* [[Warrior|Warrior]]

Revision as of 01:57, 22 April 2018

Cleric


Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells

Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.

Benefits

  • Fastest advancement in Magic Level
  • Fastest Mana regeneration
  • Largest amount of Mana
  • Can make many different kinds of Runes
  • Can make the Ultimate Healing Rune
  • Can use the Heal Friend spell


Drawbacks

  • Slowest HP Regeneration
  • Smallest amount of HP
  • Slowest advancement in Shielding, Melee and Distance Skills
  • Cannot make Sudden Death Rune



Gains and Regeneration


With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.

With every level, a Cleric will gain:

  • 10 oz of Capacity
  • 5 HP
  • 30 Mana


As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.

Note: Double these numbers if you are on either the Spectrum or Destiny server.

A Cleric will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 3 seconds


An Elder Cleric will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 2 seconds


Promotion

When a player reaches level 20, they can purchase a Promotion from any Monarch and become an Elder Cleric with a few benefits.


Additional Links