Difference between revisions of "Druid"

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m (Reinhard van Astrea moved page Druid to Cleric: Text replacement - "Druid" to "Cleric")
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= Cleric =


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----
=Cleric=
 
Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells
 
&nbsp; Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.<br/> &nbsp;
 
&nbsp;
 
=== Benefits ===
 
*<span style="line-height: 1.5">Fastest advancement in Magic Level</span>
*Fastest Mana regeneration
*Largest amount of Mana
*Can make many different kinds of Runes
*Can make the [[Ultimate_Healing_Rune|Ultimate Healing Rune]]
*Can use the [[Heal_Friend|Heal Friend]] spell
 
&nbsp;
 
=== Drawbacks ===
 
*<span style="line-height: 1.5">Slowest HP Regeneration</span>  
*Smallest amount of HP
*Slowest advancement in Shielding, Melee and Distance Skills
*Cannot make [[Sudden_Death_Rune|Sudden Death Rune]]
 
<br/> &nbsp;
 
== Gains and Regeneration ==


----
----
Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells<br /> <br />  Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.<br /> <br />
===Benefits===


* <span style="line-height: 1.5">Fastest advancement in Magic Level</span>
With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.<br/> &nbsp;
* Fastest Mana regeneration
* Largest amount of Mana
* Can make many different kinds of Runes
* Can make the [[Ultimate Healing Rune|Ultimate Healing Rune]]
* Can use the [[Heal Friend|Heal Friend]] spell
<br />  
===Drawbacks===


* <span style="line-height: 1.5">Slowest HP Regeneration</span>
&nbsp;
* Smallest amount of HP
* Slowest advancement in Shielding, Melee and Distance Skills
* Cannot make [[Sudden Death Rune|Sudden Death Rune]]
<br /> <br />
==Gains and Regeneration==


----
=== With every level, a Cleric will gain: ===
With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.<br /> <br />  
 
===With every level, a Cleric will gain:===
*10 oz of Capacity  
*5 HP
*30 Mana
 
<br/> As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.<br/> <br/> '''Note:''' Double these numbers if you are on either the Spectrum or Destiny server.
 
=== A Cleric will regenerate: ===
 
*1 HP every 12 seconds
*1 Mana every 3 seconds
 
&nbsp;
 
=== A Druid will regenerate: ===
 
*1 HP every 12 seconds
*1 Mana every 2 seconds
 
&nbsp;
 
=== Promotion ===


* 10 oz of Capacity
When a player reaches level 20, they can purchase a Promotion from any Monarch and become a Druid with a few benefits.<br/> <br/> &nbsp;
* 5 HP
* 30 Mana
<br />  As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.<br /> <br /> '''Note:''' Double these numbers if you are on either the Spectrum or Destiny server.<br />
===A Cleric will regenerate:===


* 1 HP every 12 seconds
&nbsp;
* 1 Mana every 3 seconds
<br />
===An Elder Cleric will regenerate:===


* 1 HP every 12 seconds
== Additional Links ==
* 1 Mana every 2 seconds
<br />
===Promotion===
When a player reaches level 20, they can purchase a Promotion from any Monarch and become an Elder Cleric with a few benefits.<br /> <br /> <br />
==Additional Links==


----
----


* [[Cleric Spells|Cleric Spells]]
*[[Cleric_Spells|Cleric Spells]]  
* [[Summoned Creatures|Summoned Creatures]]
*[[Summoned_Creatures|Summoned Creatures]]  
* [[Warrior|Warrior]]
*[[Warrior|Warrior]]  
* [[Sorcerer|Sorcerer]]
*[[Sorcerer|Sorcerer]]  
* [[Scout|Scout]]
*[[Scout|Scout]]  
* [[Promotion|Promotion]]
*[[Promotion|Promotion]]  
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Revision as of 11:49, 22 April 2018

Cleric


Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells

  Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.
 

 

Benefits

  • Fastest advancement in Magic Level
  • Fastest Mana regeneration
  • Largest amount of Mana
  • Can make many different kinds of Runes
  • Can make the Ultimate Healing Rune
  • Can use the Heal Friend spell

 

Drawbacks

  • Slowest HP Regeneration
  • Smallest amount of HP
  • Slowest advancement in Shielding, Melee and Distance Skills
  • Cannot make Sudden Death Rune


 

Gains and Regeneration


With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.
 

 

With every level, a Cleric will gain:

  • 10 oz of Capacity
  • 5 HP
  • 30 Mana


As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.

Note: Double these numbers if you are on either the Spectrum or Destiny server.

A Cleric will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 3 seconds

 

A Druid will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 2 seconds

 

Promotion

When a player reaches level 20, they can purchase a Promotion from any Monarch and become a Druid with a few benefits.

 

 

Additional Links