Difference between revisions of "Druid"

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Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells
Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells. Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.<br/> &nbsp;


&nbsp; Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.<br/> &nbsp;
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= Benefits =


=== Benefits ===
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*<span style="line-height: 1.5">Fastest advancement in Magic Level</span>  
*<span style="line-height: 1.5">Fastest advancement in Magic Level</span>  
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=== Drawbacks ===
= Drawbacks =
 
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*<span style="line-height: 1.5">Slowest HP Regeneration</span>  
*<span style="line-height: 1.5">Slowest HP Regeneration</span>  
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<br/> &nbsp;
<br/> &nbsp;


== Gains and Regeneration ==
= Gains and Regeneration =


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With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.<br/> &nbsp;
With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.
 
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=== With every level, a Cleric will gain: ===
=== With every level, a Cleric will gain: ===
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*30 Mana  
*30 Mana  


<br/> As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.<br/> <br/> '''Note:''' Double these numbers if you are on either the Spectrum or Destiny server.
<br/> As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.<br/> &nbsp;


=== A Cleric will regenerate: ===
=== A Cleric will regenerate: ===
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*1 HP every 12 seconds  
*1 HP every 12 seconds  
*1 Mana every 2 seconds  
*1 Mana every 2 seconds  
'''Note:''' Double these numbers if you are on either the Spectrum or Destiny server.


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=== Promotion ===
= Promotion =
 
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When a player reaches level 20, they can purchase a Promotion from any Monarch and become a Druid with a few benefits.<br/> <br/> &nbsp;
When a player reaches level 20, they can purchase a Promotion from any Monarch and become a Druid with a few benefits.<br/> <br/> &nbsp;


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= Additional Links =
 
== Additional Links ==


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Revision as of 19:50, 23 April 2018

Cleric


Clerics are masters of healing and nature. Throughout history, they have practiced their control over nature to the benefit of all humans. They are very skilled in healing and supportive spells. Because of their focus on the magical side, they lack lots of physical strength such as carrying items and equipment.
 

 

Benefits


  • Fastest advancement in Magic Level
  • Fastest Mana regeneration
  • Largest amount of Mana
  • Can make many different kinds of Runes
  • Can make the Ultimate Healing Rune
  • Can use the Heal Friend spell

 

Drawbacks


  • Slowest HP Regeneration
  • Smallest amount of HP
  • Slowest advancement in Shielding, Melee and Distance Skills
  • Cannot make Sudden Death Rune


 

Gains and Regeneration


With every level, a player will receive an increase in their Capacity, Maximum HP and Maximum Mana.

With every level, a Cleric will gain:

  • 10 oz of Capacity
  • 5 HP
  • 30 Mana


As time passes, a player will regenerate lost HP and Mana, as long as they have eaten recently.
 

A Cleric will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 3 seconds

 

A Druid will regenerate:

  • 1 HP every 12 seconds
  • 1 Mana every 2 seconds

Note: Double these numbers if you are on either the Spectrum or Destiny server.

 

Promotion


When a player reaches level 20, they can purchase a Promotion from any Monarch and become a Druid with a few benefits.

 

Additional Links