Difference between revisions of "Terra Robe"

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(new enchanting chances, need more info on clean item)
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}}  [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 3%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (20), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10)|
}}  [[Attributes#Resistance|{{#tip-text: Resistance| Increases resistance against attacks of a certain type by X%. }}]] (Poison, 3%), [[Attributes#Intelligence|{{#tip-text: Intelligence| Increases intelligence (mages and druids only).}}]] (20), [[Attributes#Presence_of_Mind|{{#tip-text: Presence of Mind| Increases mana regeneration by (x) mana points per 16 regeneration turns (PoM 1 = +6.25% to your base regeneration speed). One regeneration turn is the length of time it takes for you to regenerate 1 mana point normally, this depends on your vocation, promotion and game world (e.g. a high mage on Legacy and Destiny regenerates 1 mana per 2 seconds, so PoM 1 will give +1 mana point every 32 seconds; a high mage on Progeny, Pendulum and Purity regenerates 1 mana per 1 second, so PoM 1 will give +1 mana point every 16 seconds; and so on...). This effect also applies separately for regeneration gained from meals, rings and mana fluids, so you will get extra mana for every 16th "regeneration turn" of each of those as well. }}]] (2), [[Attributes#Mana_Absorb|{{#tip-text: Mana Absorb| 10% chance to absorb 5% of any magical (non-physical) attack and convert it into mana. }}]] (10%)|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (17), +3% hidden poison|
properties=[[Intelligence|{{#tip-text: Intelligence | Mages and druids only. }}]] (17), 3% [[Properties#Poison Resistance|poison resistance]]|
dropped_by=Obtainable from a Mossy Armor, (?)|
dropped_by=Obtained extremely rarely from cleaning [[Mossy Armor]]s with [[Moss Remover]].|
note=Obtainable from a Mossy Armor, (?)}}
note=None.}}

Revision as of 19:48, 10 October 2023

Terra Robe.png
You see a Terra Robe (Arm:13). 
It weighs 22.0 oz.
Item Rank:380
Properties:Intelligence (17), 3% poison resistance
Possible
Attributes:
 Resistance (Poison, 3%), Intelligence (20), Presence of Mind (2), Mana Absorb (10%)
Arm:13
Weight:22.0 oz
Dropped by:Obtained extremely rarely from cleaning Mossy Armors with Moss Remover.
Buy from:Players only.
Sell to:Players only.
Note:None.

Go back to Armors.