Difference between revisions of "Promotion"
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== Introduction == | |||
< | ---- | ||
== | |||
A promotion is a permanent vocation upgrade. As well as a new title, promoted players will have enhanced regeneration, a lowered death penalty and a new spell. Promotion can be bought from any Monarch ingame: | |||
*<span style="line-height: 1.5">King Tibianicus III of Thais</span> | |||
*<span style="line-height: 1.5">Queen Eloise of Carlin</span> | |||
*<span style="line-height: 1.5">Emperor Kruzak of Kazordoon</span> | |||
*<span style="line-height: 1.5">Grand Vizier Ishebad of Yehsha</span> | |||
<br/> Promotions cost 20,000 gp (20k) and can only be bought if these requirements are met: | |||
*The account must have a premium status | |||
*The character receiving the promotions must be a level 20 or higher | |||
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== Benefits == | |||
---- | ---- | ||
A promoted character will receive a new title: | |||
* | *Clerics will become Druids | ||
* | *Warriors will become Knights | ||
*Scouts will become Rangers | |||
*Sorcerers will become Archmages | |||
<br/> Promoted characters will have a reduced death penalty. If a promoted character dies, they will lose 30% less experience and skills. Item drop rates are unaffected however.<br/> <br/> Health and Mana regeneration rates are faster with promotions. The new rates are:<br/> '''Note: Pendulum's regeneration rates are double these (Legacy has 2x regeneration)''' | |||
=== Health Regeneration === | |||
*<span style="line-height: 1.5">Warrior's hp regeneration will go from 1 hp every 6 seconds to 1 hp every 3 seconds</span> | |||
*<span style="line-height: 1.5">Scout's hp regeneration will go from 1 hp every 8 seconds to 1 hp every 4 seconds</span> | |||
*<span style="line-height: 1.5">Cleric's and Sorcerer's hp regeneration will go from 1 hp every 12 seconds to 1 hp every 6 seconds</span> | |||
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=== Mana Regeneration === | |||
* | *Warrior's Mana regeneration will not change | ||
* | *Scout's Mana regeneration will go from 1 Mana every 4 seconds to 1 Mana every 3 seconds | ||
* | *Cleric's and Sorcerer's Mana regeneration will go from 1 Mana every 3 seconds to 1 Mana every 2 seconds | ||
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== New Spells == | |||
==New Spells== | |||
---- | ---- | ||
* Warriors are able to learn the [[Challenge|Challenge]] | Each vocation will be able to learn one new spell when they receive a Promotion. | ||
* Rangers are able to learn the [[ | |||
* Druids are able to learn the [[ | |||
* Archmages are able to learn the [[ | *Warriors are able to learn the [[Challenge|Challenge spell]] | ||
*Rangers are able to learn the [[Conjure_Power_Bolt|Conjure Power Bolt]] spell | |||
*Druids are able to learn the [[Wild_Growth|Wild Growth]] spell | |||
*Archmages are able to learn the [[Enchant_Staff|Enchant Staff]] spell | |||
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Revision as of 19:07, 10 July 2018
Introduction
A promotion is a permanent vocation upgrade. As well as a new title, promoted players will have enhanced regeneration, a lowered death penalty and a new spell. Promotion can be bought from any Monarch ingame:
- King Tibianicus III of Thais
- Queen Eloise of Carlin
- Emperor Kruzak of Kazordoon
- Grand Vizier Ishebad of Yehsha
Promotions cost 20,000 gp (20k) and can only be bought if these requirements are met:
- The account must have a premium status
- The character receiving the promotions must be a level 20 or higher
Benefits
A promoted character will receive a new title:
- Clerics will become Druids
- Warriors will become Knights
- Scouts will become Rangers
- Sorcerers will become Archmages
Promoted characters will have a reduced death penalty. If a promoted character dies, they will lose 30% less experience and skills. Item drop rates are unaffected however.
Health and Mana regeneration rates are faster with promotions. The new rates are:
Note: Pendulum's regeneration rates are double these (Legacy has 2x regeneration)
Health Regeneration
- Warrior's hp regeneration will go from 1 hp every 6 seconds to 1 hp every 3 seconds
- Scout's hp regeneration will go from 1 hp every 8 seconds to 1 hp every 4 seconds
- Cleric's and Sorcerer's hp regeneration will go from 1 hp every 12 seconds to 1 hp every 6 seconds
Mana Regeneration
- Warrior's Mana regeneration will not change
- Scout's Mana regeneration will go from 1 Mana every 4 seconds to 1 Mana every 3 seconds
- Cleric's and Sorcerer's Mana regeneration will go from 1 Mana every 3 seconds to 1 Mana every 2 seconds
New Spells
Each vocation will be able to learn one new spell when they receive a Promotion.
- Warriors are able to learn the Challenge spell
- Rangers are able to learn the Conjure Power Bolt spell
- Druids are able to learn the Wild Growth spell
- Archmages are able to learn the Enchant Staff spell