Difference between revisions of "Captain Edward"
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'''Loot:''' [[Pirate | '''Loot:''' [[Pirate Sabre]], [[Pirate Eye Patch]], [[Pirate Hand Hook]], [[Cursed Gold Coin|Cursed Gold Coins]], [[Pirate Skull Belt]], [[Pirate Captain's Hat]] | ||
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[[Monsters|Monsters]]</div> | [[Monsters|Monsters]]</div> |
Revision as of 16:17, 27 April 2019
Captain Edward
10000~ Hit Points
17000~ Experience Points per kill
Summon/Convince: --/--
Abilities: Melee, (0-800+, twice per turn), Smoke beam (0-500+), Explosion (fireball rune shape) (0-900+), Self-Healing (0-400, very often), Summons up to 20(?) Pirates.
Pushable:
Push Objects: ]]
Walks around: Fire,Energy, Poison
Est. Max. Damage: 3000+ hp per turn
Immune to: None
Neutral to: Physical, Energy,Poison, Life Drain
Sounds: ""; "".
Task:
Field Notes: Pirate boss Captain Edward is extremely dangerous for levels lower than 150. You don't have much space to run, and he summons pirates exteremely fast (around 3-5 per turn). Often does combos 2000+.
Screen shows place where he spawns.
Location: Forgula Pirates, spawns with message.
Strategy: You would need high EK (at least 150) to block this boss and few shooters. Be careful because he retarget very often.
Loot: Pirate Sabre, Pirate Eye Patch, Pirate Hand Hook, Cursed Gold Coins, Pirate Skull Belt, Pirate Captain's Hat
Monsters