Difference between revisions of "Hydra Small Spawn"
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{{HuntingSpot| | |||
description=A small spawn of hydras which continues into the [[Giant Cobra Cave]], a good place to do your [[Tylar Tasks|Hydra task from Tylar]].| | |||
strategy=Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using [[Heavy Magic Missile|HMM's]].| | |||
name=Lernaean Hydra Island| | |||
image=[[File:Lernaean Hydra.gif]]| | |||
level=130+ for mages // 120+ for rangers // 120+ for knights // 100+ for teamhunting| | |||
location=Abukir North Desert ([https://mediviastats.info/mapper.php?y=4516&x=2386&z=7&zoom=1 here] [[File:Map.png|link=https://mediviastats.info/mapper.php?y=4516&x=2386&z=7&zoom=1]])| | |||
exp=Great| | |||
loot=Decent| | |||
notes=You'll need [[Key 7001]] to enter the spawn, it can be found in a barrel on a higher floor of the fortress at the entrance to the spawn.<br>A nice hunting place for experience with mid-level teamhunting.| | |||
monsters=[[Lernaean Hydra]]}} | |||
== '''Route to and map of the spawn:''' == | |||
[[File:JungleRootRoute1.png]]<br><br> | |||
*[[Levitate]] up/down as shown by the red markers and go down through the hidden shovel hole:<br><br> | |||
[[File:JungleRootRoute2.png]]<br> | |||
[[File:JungleRootRoute3.png]]<br><br> | |||
The skull markers represent the locations of hydras:<br><br> | |||
*'''0'''<br> | |||
[[File:HydraIsland1.png]]<br><br> | |||
*'''+1'''<br> | |||
[[File:HydraIsland2.png]]<br><br> | |||
*'''+2/+3'''<br> | |||
[[File:HydraIsland3.png]]<br><br> |
Revision as of 23:25, 13 May 2021
File:Lernaean Hydra.gif | Lernaean Hydra Island |
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A small spawn of hydras which continues into the Giant Cobra Cave, a good place to do your Hydra task from Tylar. | |
Recommended Level: | 130+ for mages // 120+ for rangers // 120+ for knights // 100+ for teamhunting |
Loot: | Decent |
Experience: | Great |
Location: | Abukir North Desert (here ) |
Be prepared to face: | Lernaean Hydra |
Strategy: | Hydras grow a 2nd head at yellow HP and a 3rd one at red HP, this makes it so each head can use their poison wave ability every turn individually so shooters should be wary and blockers should stay diagonal. A mid level knight and shooter can hunt these quite effectively using HMM's. |
Notes: | You'll need Key 7001 to enter the spawn, it can be found in a barrel on a higher floor of the fortress at the entrance to the spawn. A nice hunting place for experience with mid-level teamhunting. |
Route to and map of the spawn:
- Levitate up/down as shown by the red markers and go down through the hidden shovel hole:
The skull markers represent the locations of hydras:
- 0
- +1
- +2/+3