Difference between revisions of "Abysmor"

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{{Monster|  
{{Monster|  
name=Abysmor|
name=Abysmor|
hp=46,000|
hp=46,000|
exp=??|
exp=??|
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3. Mortal DoT: Damage over time starts to grow exponentially (until 3k) need use or someone use [[Divine Flame]] to interrupt the DoT or the druid cast [[Mass Cleanse]]|
3. Mortal DoT: Damage over time starts to grow exponentially (until 3k) need use or someone use [[Divine Flame]] to interrupt the DoT or the druid cast [[Mass Cleanse]]|
location=[[Church of Anchegul]]|
location=[[Church of Anchegul]]|
loot=?|
loot=[[Abyssal Fang]] (semi rare), [[Eyes of Abysmor]] (semi rare), [[Abysmor Claw]] (rare), [[The Nightbane]] (very rare), [[Cursed Soulheart]] (extremely rare)|
}}
}}

Revision as of 14:53, 26 November 2023

Abysmor
{{{image}}}
Heart.png Hit Points: 46,000
Xp.png Experience: ??
Summon.png Summon: --
Convince.png Convince: --
Abilities:
Category:?
Pushable:
Push Objects:✔️
Est. Max Damage:
Immune To:Invisibility, Fire
Neutral To:Physical
Sounds:?
Note:Very powerful creature, use Divine Flame on blocker.

Mechanics:
1. The Jump: He chooses a player to jump, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within to reduce damage.

2. Deadly channeling: A player is marked and has 5~7 seconds to use or someone use Divine Flame otherwise dies.

3. Mortal DoT: Damage over time starts to grow exponentially (until 3k) need use or someone use Divine Flame to interrupt the DoT or the druid cast Mass Cleanse
Loot:Abyssal Fang (semi rare), Eyes of Abysmor (semi rare), Abysmor Claw (rare), The Nightbane (very rare), Cursed Soulheart (extremely rare)
Location:Church of Anchegul

Go back to Creatures.