Difference between revisions of "Abysmor"

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note=Very powerful creature, use [[Divine Flame]] on blocker.<br><br>
note=Very powerful creature, use [[Divine Flame]] on blocker.<br><br>
'''Mechanics:'''<br>
'''Mechanics:'''<br>
1. The Jump: He chooses a player to jump, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within to reduce damage.<br><br>
[[File:Mark1.png]] The Jump: He chooses a player to jump, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within to reduce damage.<br><br>
2. Deadly channeling: A player is marked and has 5~7 seconds to use or someone use [[Divine Flame]] otherwise dies.<br><br>
[[File:Mark2.png]] Deadly channeling: A player is marked and has 5~7 seconds to use or someone use [[Divine Flame]] otherwise dies.<br><br>
3. Mortal DoT: Damage over time starts to grow exponentially (until 3k) need use or someone use [[Divine Flame]] to interrupt the DoT or the druid cast [[Mass Cleanse]]|
[[File:Mark3.png]] Mortal DoT: Damage over time starts to grow exponentially (until 3k), use the [[Divine Flame]] on the Druid to interrupt the DoT then he/she must cast [[Mass Cleanse]]|
location=[[Church of Anchegul]]|
location=[[Church of Anchegul]]|
loot=[[Abyssal Fang]] (semi rare), [[Eyes of Abysmor]] (semi rare), [[Abysmor Claw]] (rare), [[The Nightbane]] (very rare), [[Cursed Soulheart]] (extremely rare)|
loot=[[Abyssal Fang]] (semi rare), [[Eyes of Abysmor]] (semi rare), [[Abysmor Claw]] (rare), [[The Nightbane]] (very rare), [[Cursed Soulheart]] (extremely rare)|
}}
}}

Revision as of 17:29, 27 November 2023

Abysmor
{{{image}}}
Heart.png Hit Points: 46,000
Xp.png Experience: ??
Summon.png Summon: --
Convince.png Convince: --
Abilities:
Pushable:
Push Objects:✔️
Est. Max Damage:
Immune To:Invisibility, Fire
Neutral To:Physical
Sounds:?
Note:Very powerful creature, use Divine Flame on blocker.

Mechanics:
Mark1.png The Jump: He chooses a player to jump, the player cannot move and a green area (3x3) is marked around the player, other players must enter the marked area within to reduce damage.

Mark2.png Deadly channeling: A player is marked and has 5~7 seconds to use or someone use Divine Flame otherwise dies.

Mark3.png Mortal DoT: Damage over time starts to grow exponentially (until 3k), use the Divine Flame on the Druid to interrupt the DoT then he/she must cast Mass Cleanse
Loot:Abyssal Fang (semi rare), Eyes of Abysmor (semi rare), Abysmor Claw (rare), The Nightbane (very rare), Cursed Soulheart (extremely rare)
Location:Church of Anchegul

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